gui types using image_asset

This commit is contained in:
marauder2k7 2024-12-21 23:02:23 +00:00
parent fa8110ce8f
commit f519cff6ff
25 changed files with 184 additions and 266 deletions

View file

@ -124,7 +124,6 @@ GuiProgressBitmapCtrl::GuiProgressBitmapCtrl()
mNumberOfBitmaps(0),
mDim(0)
{
INIT_ASSET(Bitmap);
}
//-----------------------------------------------------------------------------
@ -132,7 +131,7 @@ GuiProgressBitmapCtrl::GuiProgressBitmapCtrl()
void GuiProgressBitmapCtrl::initPersistFields()
{
docsURL;
INITPERSISTFIELD_IMAGEASSET(Bitmap, GuiProgressBitmapCtrl, "Bitmap file to use for rendering the progress bar.\n\n"
INITPERSISTFIELD_IMAGEASSET_REFACTOR(Bitmap, GuiProgressBitmapCtrl, "Bitmap file to use for rendering the progress bar.\n\n"
"If the profile assigned to the control already has a bitmap assigned, this property need not be "
"set in which case the bitmap from the profile is used.");