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gui types using image_asset
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25 changed files with 184 additions and 266 deletions
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@ -124,7 +124,6 @@ GuiProgressBitmapCtrl::GuiProgressBitmapCtrl()
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mNumberOfBitmaps(0),
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mDim(0)
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{
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INIT_ASSET(Bitmap);
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}
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//-----------------------------------------------------------------------------
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@ -132,7 +131,7 @@ GuiProgressBitmapCtrl::GuiProgressBitmapCtrl()
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void GuiProgressBitmapCtrl::initPersistFields()
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{
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docsURL;
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INITPERSISTFIELD_IMAGEASSET(Bitmap, GuiProgressBitmapCtrl, "Bitmap file to use for rendering the progress bar.\n\n"
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INITPERSISTFIELD_IMAGEASSET_REFACTOR(Bitmap, GuiProgressBitmapCtrl, "Bitmap file to use for rendering the progress bar.\n\n"
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"If the profile assigned to the control already has a bitmap assigned, this property need not be "
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"set in which case the bitmap from the profile is used.");
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