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Adds sanity check on UINavigation to avoid crashes if there are no pages in the stack.
Removes button to fill import terrain images temporarily to contend with limitations in asset creation workflow Adds sanity check to saving terrain material that obligates setting of diffuse and detail maps so everything displays and blends properly
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3 changed files with 12 additions and 3 deletions
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@ -5,9 +5,9 @@ function AssetBrowser::setupCreateNewTerrainAsset(%this)
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NewAssetPropertiesInspector.addField("genWithNoise", "Generate Terrain With Noise", "bool", "Is this script used on the server?", "0", "2", %this.newAssetSettings);
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NewAssetPropertiesInspector.endGroup();
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NewAssetPropertiesInspector.startGroup("Terrain - Import");
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/*NewAssetPropertiesInspector.startGroup("Terrain - Import");
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NewAssetPropertiesInspector.addField("importDetails", "Import Heightmap", "button", "Import an existing heightmap", "", "Canvas.pushDialog( TerrainImportGui );", %this.newAssetSettings);
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NewAssetPropertiesInspector.endGroup();
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NewAssetPropertiesInspector.endGroup();*/
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}
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function AssetBrowser::createTerrainAsset(%this)
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