mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
Use fixed buffer size var when allocating return buffer from console.
Conflicts: Engine/source/T3D/missionArea.cpp Engine/source/gui/editor/guiDebugger.cpp
This commit is contained in:
parent
d0a64026b0
commit
f3fc84738b
42 changed files with 300 additions and 204 deletions
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@ -41,8 +41,9 @@ DefineConsoleFunction( mSolveQuadratic, const char*, ( F32 a, F32 b, F32 c ),,
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F32 x[2];
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U32 sol = mSolveQuadratic( a, b, c, x );
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char * retBuffer = Con::getReturnBuffer(256);
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dSprintf(retBuffer, 256, "%d %g %g", sol, x[0], x[1]);
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static const U32 bufSize = 256;
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char * retBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(retBuffer, bufSize, "%d %g %g", sol, x[0], x[1]);
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return retBuffer;
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}
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@ -59,8 +60,9 @@ DefineConsoleFunction( mSolveCubic, const char*, ( F32 a, F32 b, F32 c, F32 d ),
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F32 x[3];
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U32 sol = mSolveCubic( a, b, c, d, x );
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char * retBuffer = Con::getReturnBuffer(256);
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dSprintf(retBuffer, 256, "%d %g %g %g", sol, x[0], x[1], x[2]);
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static const U32 bufSize = 256;
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char * retBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(retBuffer, bufSize, "%d %g %g %g", sol, x[0], x[1], x[2]);
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return retBuffer;
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}
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@ -76,9 +78,10 @@ DefineConsoleFunction( mSolveQuartic, const char*, ( F32 a, F32 b, F32 c, F32 d,
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"@ingroup Math" )
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{
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F32 x[4];
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char * retBuffer = Con::getReturnBuffer(256);
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static const U32 bufSize = 256;
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char * retBuffer = Con::getReturnBuffer(bufSize);
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U32 sol = mSolveQuartic(a, b, c, d, e, x);
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dSprintf(retBuffer, 256, "%d %g %g %g %g", sol, x[0], x[1], x[2], x[3]);
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dSprintf(retBuffer, bufSize, "%d %g %g %g %g", sol, x[0], x[1], x[2], x[3]);
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return retBuffer;
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}
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@ -121,8 +124,9 @@ DefineConsoleFunction( mFloatLength, const char*, ( F32 v, U32 precision ),,
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precision = 9;
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fmtString[2] = '0' + precision;
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char * outBuffer = Con::getReturnBuffer(256);
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dSprintf(outBuffer, 255, fmtString, v);
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static const U32 bufSize = 256;
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char * outBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(outBuffer, bufSize, fmtString, v);
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return outBuffer;
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}
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@ -123,8 +123,9 @@ ImplementConsoleTypeCasters( TypePoint2I, Point2I )
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ConsoleGetType( TypePoint2I )
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{
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Point2I *pt = (Point2I *) dptr;
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer, 256, "%d %d", pt->x, pt->y);
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer, bufSize, "%d %d", pt->x, pt->y);
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return returnBuffer;
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}
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@ -147,8 +148,9 @@ ImplementConsoleTypeCasters( TypePoint2F, Point2F )
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ConsoleGetType( TypePoint2F )
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{
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Point2F *pt = (Point2F *) dptr;
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer, 256, "%g %g", pt->x, pt->y);
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer, bufSize, "%g %g", pt->x, pt->y);
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return returnBuffer;
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}
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@ -171,8 +173,9 @@ ImplementConsoleTypeCasters(TypePoint3I, Point3I)
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ConsoleGetType( TypePoint3I )
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{
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Point3I *pt = (Point3I *) dptr;
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer, 256, "%d %d %d", pt->x, pt->y, pt->z);
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer, bufSize, "%d %d %d", pt->x, pt->y, pt->z);
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return returnBuffer;
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}
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@ -195,8 +198,9 @@ ImplementConsoleTypeCasters(TypePoint3F, Point3F)
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ConsoleGetType( TypePoint3F )
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{
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Point3F *pt = (Point3F *) dptr;
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer, 256, "%g %g %g", pt->x, pt->y, pt->z);
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer, bufSize, "%g %g %g", pt->x, pt->y, pt->z);
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return returnBuffer;
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}
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@ -219,8 +223,9 @@ ImplementConsoleTypeCasters( TypePoint4F, Point4F )
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ConsoleGetType( TypePoint4F )
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{
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Point4F *pt = (Point4F *) dptr;
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer, 256, "%g %g %g %g", pt->x, pt->y, pt->z, pt->w);
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer, bufSize, "%g %g %g %g", pt->x, pt->y, pt->z, pt->w);
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return returnBuffer;
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}
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@ -243,8 +248,9 @@ ImplementConsoleTypeCasters( TypeRectI, RectI )
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ConsoleGetType( TypeRectI )
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{
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RectI *rect = (RectI *) dptr;
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer, 256, "%d %d %d %d", rect->point.x, rect->point.y,
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer, bufSize, "%d %d %d %d", rect->point.x, rect->point.y,
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rect->extent.x, rect->extent.y);
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return returnBuffer;
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}
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@ -269,8 +275,9 @@ ImplementConsoleTypeCasters( TypeRectF, RectF )
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ConsoleGetType( TypeRectF )
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{
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RectF *rect = (RectF *) dptr;
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer, 256, "%g %g %g %g", rect->point.x, rect->point.y,
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer, bufSize, "%g %g %g %g", rect->point.x, rect->point.y,
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rect->extent.x, rect->extent.y);
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return returnBuffer;
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}
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@ -303,8 +310,9 @@ ConsoleGetType( TypeMatrixF )
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mat->getColumn(0, &col0);
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mat->getColumn(1, &col1);
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mat->getColumn(2, &col2);
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer,256,"%g %g %g %g %g %g %g %g %g",
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer,bufSize,"%g %g %g %g %g %g %g %g %g",
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col0.x, col0.y, col0.z, col1.x, col1.y, col1.z, col2.x, col2.y, col2.z);
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return returnBuffer;
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}
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@ -336,11 +344,12 @@ ConsoleType( MatrixPosition, TypeMatrixPosition, MatrixF )
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ConsoleGetType( TypeMatrixPosition )
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{
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F32 *col = (F32 *) dptr + 3;
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char* returnBuffer = Con::getReturnBuffer(256);
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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if(col[12] == 1.f)
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dSprintf(returnBuffer, 256, "%g %g %g", col[0], col[4], col[8]);
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dSprintf(returnBuffer, bufSize, "%g %g %g", col[0], col[4], col[8]);
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else
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dSprintf(returnBuffer, 256, "%g %g %g %g", col[0], col[4], col[8], col[12]);
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dSprintf(returnBuffer, bufSize, "%g %g %g %g", col[0], col[4], col[8], col[12]);
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return returnBuffer;
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}
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@ -371,8 +380,9 @@ ConsoleGetType( TypeMatrixRotation )
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{
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AngAxisF aa(*(MatrixF *) dptr);
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aa.axis.normalize();
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer,256,"%g %g %g %g",aa.axis.x,aa.axis.y,aa.axis.z,mRadToDeg(aa.angle));
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer,bufSize,"%g %g %g %g",aa.axis.x,aa.axis.y,aa.axis.z,mRadToDeg(aa.angle));
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return returnBuffer;
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}
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@ -415,8 +425,9 @@ ImplementConsoleTypeCasters( TypeAngAxisF, AngAxisF )
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ConsoleGetType( TypeAngAxisF )
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{
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AngAxisF* aa = ( AngAxisF* ) dptr;
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer,256,"%g %g %g %g",aa->axis.x,aa->axis.y,aa->axis.z,mRadToDeg(aa->angle));
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer,bufSize,"%g %g %g %g",aa->axis.x,aa->axis.y,aa->axis.z,mRadToDeg(aa->angle));
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return returnBuffer;
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}
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@ -453,8 +464,9 @@ ImplementConsoleTypeCasters( TypeTransformF, TransformF )
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ConsoleGetType( TypeTransformF )
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{
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TransformF* aa = ( TransformF* ) dptr;
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char* returnBuffer = Con::getReturnBuffer( 256 );
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dSprintf( returnBuffer, 256, "%g %g %g %g %g %g %g",
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf( returnBuffer, bufSize, "%g %g %g %g %g %g %g",
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aa->mPosition.x, aa->mPosition.y, aa->mPosition.z,
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aa->mOrientation.axis.x, aa->mOrientation.axis.y, aa->mOrientation.axis.z, aa->mOrientation.angle );
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return returnBuffer;
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@ -497,8 +509,9 @@ ConsoleGetType( TypeBox3F )
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{
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const Box3F* pBox = (const Box3F*)dptr;
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer, 256, "%g %g %g %g %g %g",
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer, bufSize, "%g %g %g %g %g %g",
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pBox->minExtents.x, pBox->minExtents.y, pBox->minExtents.z,
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pBox->maxExtents.x, pBox->maxExtents.y, pBox->maxExtents.z);
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@ -533,8 +546,9 @@ ConsoleGetType( TypeEaseF )
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{
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const EaseF* pEase = (const EaseF*)dptr;
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char* returnBuffer = Con::getReturnBuffer(256);
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dSprintf(returnBuffer, 256, "%d %d %g %g",
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static const U32 bufSize = 256;
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char* returnBuffer = Con::getReturnBuffer(bufSize);
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dSprintf(returnBuffer, bufSize, "%d %d %g %g",
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pEase->dir, pEase->type, pEase->param[0], pEase->param[1]);
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return returnBuffer;
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