getmovedestination, set/get speed, targetting script commands

todo: need to see why getAIController().setAimLocation("10 10 0"); seems to get into an onreachdestination+stuck callback loop
This commit is contained in:
AzaezelX 2025-04-16 17:27:26 -05:00
parent f00b8e1ae0
commit f3ef698e89
6 changed files with 187 additions and 3 deletions

View file

@ -61,6 +61,7 @@ struct AINavigation
Point3F mMoveDestination;
void setMoveDestination(const Point3F& location, bool slowdown);
Point3F getMoveDestination() { return mMoveDestination; };
void onReachDestination();
/// NavMesh we pathfind on.