Update gfxGLDevice.cpp

This commit is contained in:
Anis 2016-02-25 15:26:25 +01:00
parent 28d303c5ea
commit f39f7a80c8

View file

@ -356,7 +356,7 @@ GFXVertexBuffer *GFXGLDevice::allocVertexBuffer( U32 numVerts,
const GFXVertexFormat *vertexFormat,
U32 vertSize,
GFXBufferType bufferType,
void* data = NULL )
void* data )
{
if(bufferType == GFXBufferTypeVolatile)
return findVolatileVBO(numVerts, vertexFormat, vertSize);