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https://github.com/TorqueGameEngines/Torque3D.git
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* BugFix: Correct a few typos in the CMakeLists.txt.
* Feature: Mirror support for TORQUE_SFX_DirectX which appears to be broken anyway.
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2 changed files with 11 additions and 1 deletions
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@ -290,4 +290,4 @@ if (UNIX)
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endif()
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endif()
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endif()
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endif()
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endforeach()
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endforeach()
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endif (APPLE)
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endif (UNIX)
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10
Tools/CMake/modules/dsound.cmake
Normal file
10
Tools/CMake/modules/dsound.cmake
Normal file
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@ -0,0 +1,10 @@
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# OpenAL module
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option(TORQUE_SFX_DIRECTX "Use DirectSound SFX" OFF)
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if(TORQUE_SFX_DIRECTX AND WIN32)
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message("Enabling DirectSound Module")
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file(GLOB TORQUE_DSOUND_SOURCES "${CMAKE_SOURCE_DIR}/Engine/source/sfx/dsound/*.cpp" "${CMAKE_SOURCE_DIR}/Engine/source/sfx/xaudio/*.cpp")
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set(TORQUE_SOURCE_FILES ${TORQUE_SOURCE_FILES} ${TORQUE_DSOUND_SOURCES})
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endif(TORQUE_SFX_DIRECTX AND WIN32)
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