mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 06:34:36 +00:00
Updates and fixes to probe and lighting logic.
This commit is contained in:
parent
b19a4b22c8
commit
f31445751f
23 changed files with 568 additions and 1466 deletions
|
|
@ -55,7 +55,8 @@ ProbeInfo::ProbeInfo()
|
|||
mIrradianceCubemap(NULL),
|
||||
mBRDFTexture(NULL),
|
||||
mRadius(1.0f),
|
||||
mIntensity(1.0f)
|
||||
mIntensity(1.0f),
|
||||
mProbePosOffset(0,0,0)
|
||||
{
|
||||
for (U32 i = 0; i < 5; ++i)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -68,6 +68,7 @@ struct ProbeInfo
|
|||
F32 mIntensity;
|
||||
|
||||
Box3F mBounds;
|
||||
Point3F mProbePosOffset;
|
||||
|
||||
GFXCubemapHandle *mCubemap;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue