From f2ffc8bd22452d2afc584abb950524b6c26595fd Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Tue, 5 Aug 2025 14:52:31 -0500 Subject: [PATCH] rangeclamp for mip guestimates for rendertargets to keep that from getting out of hand (or try to. gls still not respecting it for some reason) --- Engine/source/gfx/gfxTextureManager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Engine/source/gfx/gfxTextureManager.cpp b/Engine/source/gfx/gfxTextureManager.cpp index a259caf63..f9d059742 100644 --- a/Engine/source/gfx/gfxTextureManager.cpp +++ b/Engine/source/gfx/gfxTextureManager.cpp @@ -1424,6 +1424,7 @@ void GFXTextureManager::_validateTexParams( const U32 width, const U32 height, inOutNumMips = mFloor(mLog2(mMax(width, height))) + 1; else if (inOutNumMips > 1) //capped inOutNumMips = mMin(inOutNumMips,mFloor(mLog2(mMax(width, height))) + 1); + inOutNumMips = mClampF(inOutNumMips, 1, 13); } else {