PhysX 3.4 implementation

This commit is contained in:
rextimmy 2018-01-19 22:34:26 +10:00
parent 1ef75b411c
commit f2dc291cf5
15 changed files with 527 additions and 418 deletions

View file

@ -26,6 +26,8 @@
//Physics timing
F32 PhysicsWorld::smPhysicsStepTime = 1.0f / 60.f; //default 60fps
U32 PhysicsWorld::smPhysicsMaxSubSteps = 4;
//Gpu acceleration
bool PhysicsWorld::smGpuEnabled = false;
PhysicsWorld::PhysicsWorld()
: mGravity( 0, 0, -20.0f ) // NOTE: This matches the gravity used for player objects.