GFX card profile config file logging moved to debug only

WIP mode of guiSliderCtrl to be a filled rectangle instead of a textured UI
Fixed bug with guiTextEditCtrl losing focus updating history passing malformed strings
Updated WIP options menu
Editor/Project settings WIP
Updated editor theme to be consistent, and feed off the editor settings
Updated popup menus to reference renamed profiles
Added more in-progress modules for examples/stress testing
This commit is contained in:
Areloch 2019-06-17 02:30:45 -05:00
parent 226529fd1b
commit f1777016b8
179 changed files with 10144 additions and 415 deletions

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
singleton Material( Grid512_Black_Mat )
{
mapTo = "Grid512_Black_Mat";
diffuseMap[0] = "512_black";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Blue_Mat )
{
mapTo = "Grid512_Blue_Mat";
diffuseMap[0] = "512_blue";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_ForestGreen_Mat )
{
mapTo = "Grid512_ForestGreen_Mat";
diffuseMap[0] = "512_forestgreen";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_ForestGreenLines_Mat )
{
mapTo = "Grid512_ForestGreenLines_Mat";
diffuseMap[0] = "512_forestgreen_lines";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Green_Mat )
{
mapTo = "Grid512_Green_Mat";
diffuseMap[0] = "512_green";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Grey_Mat )
{
mapTo = "Grid512_Grey_Mat";
diffuseMap[0] = "512_grey";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_GreyBase_Mat )
{
mapTo = "Grid512_GreyBase_Mat";
diffuseMap[0] = "512_grey_base";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Orange_Mat )
{
mapTo = "Grid512_Orange_Mat";
diffuseMap[0] = "512_orange";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_OrangeLines_Mat )
{
mapTo = "Grid512_OrangeLines_Mat";
diffuseMap[0] = "512_orange_lines";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Red_Mat )
{
mapTo = "Grid512_Red_Mat";
diffuseMap[0] = "512_red";
materialTag0 = "TestMaterial";
};