GFX card profile config file logging moved to debug only

WIP mode of guiSliderCtrl to be a filled rectangle instead of a textured UI
Fixed bug with guiTextEditCtrl losing focus updating history passing malformed strings
Updated WIP options menu
Editor/Project settings WIP
Updated editor theme to be consistent, and feed off the editor settings
Updated popup menus to reference renamed profiles
Added more in-progress modules for examples/stress testing
This commit is contained in:
Areloch 2019-06-17 02:30:45 -05:00
parent 226529fd1b
commit f1777016b8
179 changed files with 10144 additions and 415 deletions

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="512_forestgreen_lines_ALBEDO"
imageFile="data/TestGrids/Images/512_forestgreen_lines.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/T3DMIT/PRs/beatsme/Templates/Full/game/core/art/grids/512_forestgreen_lines.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_black_ALBEDO"
imageFile="data/TestGrids/Images/Grid_512_black.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/T3DMIT/PRs/ExpandedAssetStuffs/Templates/Full/game/core/art/grids/Grid_512_black.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_blue_ALBEDO"
imageFile="data/TestGrids/Images/Grid_512_blue.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/T3DMIT/PRs/ExpandedAssetStuffs/Templates/Full/game/core/art/grids/Grid_512_blue.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_forestgreen_ALBEDO"
imageFile="data/TestGrids/Images/Grid_512_forestgreen.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/T3DMIT/PRs/ExpandedAssetStuffs/Templates/Full/game/core/art/grids/Grid_512_forestgreen.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_green_ALBEDO"
imageFile="data/TestGrids/Images/Grid_512_green.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/T3DMIT/PRs/ExpandedAssetStuffs/Templates/Full/game/core/art/grids/Grid_512_green.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_grey_ALBEDO"
imageFile="data/TestGrids/Images/Grid_512_grey.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/T3DMIT/PRs/ExpandedAssetStuffs/Templates/Full/game/core/art/grids/Grid_512_grey.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_grey_base_ALBEDO"
imageFile="data/TestGrids/Images/Grid_512_grey_base.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/T3DMIT/PRs/ExpandedAssetStuffs/Templates/Full/game/core/art/grids/Grid_512_grey_base.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_orange_ALBEDO"
imageFile="data/TestGrids/Images/Grid_512_orange.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/T3DMIT/PRs/ExpandedAssetStuffs/Templates/Full/game/core/art/grids/Grid_512_orange.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_orange_lines_ALBEDO"
imageFile="data/TestGrids/Images/Grid_512_orange_lines.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/T3DMIT/PRs/ExpandedAssetStuffs/Templates/Full/game/core/art/grids/Grid_512_orange_lines.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_red_ALBEDO"
imageFile="data/TestGrids/Images/Grid_512_red.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/T3DMIT/PRs/ExpandedAssetStuffs/Templates/Full/game/core/art/grids/Grid_512_red.png"
VersionId="1" />

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function TestGrids::onCreate(%this)
{
}
function TestGrids::onDestroy(%this)
{
}

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<ModuleDefinition
canSave="true"
canSaveDynamicFields="true"
ModuleId="TestGrids"
VersionId="1"
Group="Game"
scriptFile="TestGrids.cs"
CreateFunction="onCreate"
DestroyFunction="onDestroy">
<DeclaredAssets
canSave="true"
canSaveDynamicFields="true"
Extension="asset.taml"
Recurse="true" />
</ModuleDefinition>

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
singleton Material( Grid512_Black_Mat )
{
mapTo = "Grid512_Black_Mat";
diffuseMap[0] = "512_black";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Blue_Mat )
{
mapTo = "Grid512_Blue_Mat";
diffuseMap[0] = "512_blue";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_ForestGreen_Mat )
{
mapTo = "Grid512_ForestGreen_Mat";
diffuseMap[0] = "512_forestgreen";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_ForestGreenLines_Mat )
{
mapTo = "Grid512_ForestGreenLines_Mat";
diffuseMap[0] = "512_forestgreen_lines";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Green_Mat )
{
mapTo = "Grid512_Green_Mat";
diffuseMap[0] = "512_green";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Grey_Mat )
{
mapTo = "Grid512_Grey_Mat";
diffuseMap[0] = "512_grey";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_GreyBase_Mat )
{
mapTo = "Grid512_GreyBase_Mat";
diffuseMap[0] = "512_grey_base";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Orange_Mat )
{
mapTo = "Grid512_Orange_Mat";
diffuseMap[0] = "512_orange";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_OrangeLines_Mat )
{
mapTo = "Grid512_OrangeLines_Mat";
diffuseMap[0] = "512_orange_lines";
materialTag0 = "TestMaterial";
};
singleton Material( Grid512_Red_Mat )
{
mapTo = "Grid512_Red_Mat";
diffuseMap[0] = "512_red";
materialTag0 = "TestMaterial";
};

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="512_forestgreen_lines"
scriptFile="data/TestGrids/materials/512_forestgreen_lines.cs"
materialDefinitionName="512_forestgreen_lines"
imageMap0="@Asset=TestGrids:512_forestgreen_lines_ALBEDO"
shaderGraph="data/TestGrids/materials/512_forestgreen_lines.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Mat_512_forestgreen_lines) {
mapTo = "512_forestgreen_lines";
DiffuseMap[0] = "data/TestGrids/Images/512_forestgreen_lines.png";
DiffuseMapAsset[0] = "TestGrids:512_forestgreen_lines_ALBEDO";
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_Black"
scriptFile="data/TestGrids/materials/Grid_512_black.cs"
materialDefinitionName="Grid_512_Black"
imageMap0="@Asset=TestGrids:Grid_512_black_ALBEDO"
shaderGraph="data/TestGrids/materials/Grid_512_black.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Grid_512_black) {
mapTo = "Grid_512_black";
DiffuseMap[0] = "data/TestGrids/Images/Grid_512_black.png";
DiffuseMapAsset[0] = "TestGrids:Grid_512_black_ALBEDO";
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_blue"
scriptFile="data/TestGrids/materials/Grid_512_blue.cs"
materialDefinitionName="Grid_512_blue"
imageMap0="@Asset=TestGrids:Grid_512_blue_ALBEDO"
shaderGraph="data/TestGrids/materials/Grid_512_blue.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Grid_512_blue) {
mapTo = "Grid_512_blue";
DiffuseMap[0] = "data/TestGrids/Images/Grid_512_blue.png";
DiffuseMapAsset[0] = "TestGrids:Grid_512_blue_ALBEDO";
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_ForestGreen"
scriptFile="data/TestGrids/materials/Grid_512_forestgreen.cs"
materialDefinitionName="Grid_512_ForestGreen"
imageMap0="@Asset=TestGrids:Grid_512_forestgreen_ALBEDO"
shaderGraph="data/TestGrids/materials/Grid_512_forestgreen.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Grid_512_forestgreen) {
mapTo = "Grid_512_forestgreen";
DiffuseMap[0] = "data/TestGrids/Images/Grid_512_forestgreen.png";
DiffuseMapAsset[0] = "TestGrids:Grid_512_forestgreen_ALBEDO";
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_Green"
scriptFile="data/TestGrids/materials/Grid_512_green.cs"
materialDefinitionName="Grid_512_Green"
imageMap0="@Asset=TestGrids:Grid_512_green_ALBEDO"
shaderGraph="data/TestGrids/materials/Grid_512_green.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Grid_512_green) {
mapTo = "Grid_512_green";
DiffuseMap[0] = "data/TestGrids/Images/Grid_512_green.png";
DiffuseMapAsset[0] = "TestGrids:Grid_512_green_ALBEDO";
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_Grey"
scriptFile="data/TestGrids/materials/Grid_512_grey.cs"
materialDefinitionName="Grid_512_Grey"
imageMap0="@Asset=TestGrids:Grid_512_grey_ALBEDO"
shaderGraph="data/TestGrids/materials/Grid_512_grey.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Grid_512_grey) {
mapTo = "Grid_512_grey";
DiffuseMap[0] = "data/TestGrids/Images/Grid_512_grey.png";
DiffuseMapAsset[0] = "TestGrids:Grid_512_grey_ALBEDO";
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_Grey_Base"
scriptFile="data/TestGrids/materials/Grid_512_grey_base.cs"
materialDefinitionName="Grid_512_Grey_Base"
imageMap0="@Asset=TestGrids:Grid_512_grey_base_ALBEDO"
shaderGraph="data/TestGrids/materials/Grid_512_grey_base.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Grid_512_grey_base) {
mapTo = "Grid_512_grey_base";
DiffuseMap[0] = "data/TestGrids/Images/Grid_512_grey_base.png";
DiffuseMapAsset[0] = "TestGrids:Grid_512_grey_base_ALBEDO";
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_Orange"
scriptFile="data/TestGrids/materials/Grid_512_orange.cs"
materialDefinitionName="Grid_512_Orange"
imageMap0="@Asset=TestGrids:Grid_512_orange_ALBEDO"
shaderGraph="data/TestGrids/materials/Grid_512_orange.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Grid_512_orange) {
mapTo = "Grid_512_orange";
DiffuseMap[0] = "data/TestGrids/Images/Grid_512_orange.png";
DiffuseMapAsset[0] = "TestGrids:Grid_512_orange_ALBEDO";
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_Orange_Lines"
scriptFile="data/TestGrids/materials/Grid_512_orange_lines.cs"
materialDefinitionName="Grid_512_Orange_Lines"
imageMap0="@Asset=TestGrids:Grid_512_orange_lines_ALBEDO"
shaderGraph="data/TestGrids/materials/Grid_512_orange_lines.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Grid_512_orange_lines) {
mapTo = "Grid_512_orange_lines";
DiffuseMap[0] = "data/TestGrids/Images/Grid_512_orange_lines.png";
DiffuseMapAsset[0] = "TestGrids:Grid_512_orange_lines_ALBEDO";
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_Red"
scriptFile="data/TestGrids/materials/Grid_512_red.cs"
materialDefinitionName="Grid_512_Red"
imageMap0="@Asset=TestGrids:Grid_512_red_ALBEDO"
shaderGraph="data/TestGrids/materials/Grid_512_red.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Grid_512_red) {
mapTo = "Grid_512_red";
DiffuseMap[0] = "data/TestGrids/Images/Grid_512_red.png";
DiffuseMapAsset[0] = "TestGrids:Grid_512_red_ALBEDO";
};
//--- OBJECT WRITE END ---