linux followup work by tim

This commit is contained in:
AzaezelX 2019-08-21 03:12:54 -05:00
parent 9fe9389ae5
commit f1282a9cbc
26 changed files with 6646 additions and 5681 deletions

View file

@ -1,6 +1,6 @@
/*
WGL loader generated by glad 0.1.12a0 on Mon Sep 12 03:11:07 2016.
WGL loader generated by glad 0.1.33 on Sun Aug 18 11:27:10 2019.
Language/Generator: C/C++
Specification: wgl
@ -13,6 +13,7 @@
WGL_ARB_buffer_region,
WGL_ARB_context_flush_control,
WGL_ARB_create_context,
WGL_ARB_create_context_no_error,
WGL_ARB_create_context_profile,
WGL_ARB_create_context_robustness,
WGL_ARB_extensions_string,
@ -26,6 +27,8 @@
WGL_ARB_robustness_application_isolation,
WGL_ARB_robustness_share_group_isolation,
WGL_ATI_pixel_format_float,
WGL_ATI_render_texture_rectangle,
WGL_EXT_colorspace,
WGL_EXT_create_context_es2_profile,
WGL_EXT_create_context_es_profile,
WGL_EXT_depth_float,
@ -51,6 +54,7 @@
WGL_NV_delay_before_swap,
WGL_NV_float_buffer,
WGL_NV_gpu_affinity,
WGL_NV_multigpu_context,
WGL_NV_multisample_coverage,
WGL_NV_present_video,
WGL_NV_render_depth_texture,
@ -63,11 +67,12 @@
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control"
--api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_no_error,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_ATI_render_texture_rectangle,WGL_EXT_colorspace,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multigpu_context,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control"
Online:
http://glad.dav1d.de/#language=c&specification=wgl&loader=on&api=wgl%3D1.0&extensions=WGL_3DFX_multisample&extensions=WGL_3DL_stereo_control&extensions=WGL_AMD_gpu_association&extensions=WGL_ARB_buffer_region&extensions=WGL_ARB_context_flush_control&extensions=WGL_ARB_create_context&extensions=WGL_ARB_create_context_profile&extensions=WGL_ARB_create_context_robustness&extensions=WGL_ARB_extensions_string&extensions=WGL_ARB_framebuffer_sRGB&extensions=WGL_ARB_make_current_read&extensions=WGL_ARB_multisample&extensions=WGL_ARB_pbuffer&extensions=WGL_ARB_pixel_format&extensions=WGL_ARB_pixel_format_float&extensions=WGL_ARB_render_texture&extensions=WGL_ARB_robustness_application_isolation&extensions=WGL_ARB_robustness_share_group_isolation&extensions=WGL_ATI_pixel_format_float&extensions=WGL_EXT_create_context_es2_profile&extensions=WGL_EXT_create_context_es_profile&extensions=WGL_EXT_depth_float&extensions=WGL_EXT_display_color_table&extensions=WGL_EXT_extensions_string&extensions=WGL_EXT_framebuffer_sRGB&extensions=WGL_EXT_make_current_read&extensions=WGL_EXT_multisample&extensions=WGL_EXT_pbuffer&extensions=WGL_EXT_pixel_format&extensions=WGL_EXT_pixel_format_packed_float&extensions=WGL_EXT_swap_control&extensions=WGL_EXT_swap_control_tear&extensions=WGL_I3D_digital_video_control&extensions=WGL_I3D_gamma&extensions=WGL_I3D_genlock&extensions=WGL_I3D_image_buffer&extensions=WGL_I3D_swap_frame_lock&extensions=WGL_I3D_swap_frame_usage&extensions=WGL_NV_DX_interop&extensions=WGL_NV_DX_interop2&extensions=WGL_NV_copy_image&extensions=WGL_NV_delay_before_swap&extensions=WGL_NV_float_buffer&extensions=WGL_NV_gpu_affinity&extensions=WGL_NV_multisample_coverage&extensions=WGL_NV_present_video&extensions=WGL_NV_render_depth_texture&extensions=WGL_NV_render_texture_rectangle&extensions=WGL_NV_swap_group&extensions=WGL_NV_vertex_array_range&extensions=WGL_NV_video_capture&extensions=WGL_NV_video_output&extensions=WGL_OML_sync_control
Too many extensions
*/
#include <stdio.h>
@ -77,21 +82,44 @@
static void* get_proc(const char *namez);
#ifdef _WIN32
#if defined(_WIN32) || defined(__CYGWIN__)
#ifndef _WINDOWS_
#undef APIENTRY
#endif
#include <windows.h>
static HMODULE libGL;
typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#ifdef _MSC_VER
#ifdef __has_include
#if __has_include(<winapifamily.h>)
#define HAVE_WINAPIFAMILY 1
#endif
#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
#define HAVE_WINAPIFAMILY 1
#endif
#endif
#ifdef HAVE_WINAPIFAMILY
#include <winapifamily.h>
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
#define IS_UWP 1
#endif
#endif
static
int open_gl(void) {
#ifndef IS_UWP
libGL = LoadLibraryW(L"opengl32.dll");
if(libGL != NULL) {
gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress(
libGL, "wglGetProcAddress");
void (* tmp)(void);
tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
return gladGetProcAddressPtr != NULL;
}
#endif
return 0;
}
@ -99,7 +127,7 @@ int open_gl(void) {
static
void close_gl(void) {
if(libGL != NULL) {
FreeLibrary(libGL);
FreeLibrary((HMODULE) libGL);
libGL = NULL;
}
}
@ -107,9 +135,9 @@ void close_gl(void) {
#include <dlfcn.h>
static void* libGL;
#ifndef __APPLE__
#if !defined(__APPLE__) && !defined(__HAIKU__)
typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#endif
static
@ -130,7 +158,7 @@ int open_gl(void) {
libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
if(libGL != NULL) {
#ifdef __APPLE__
#if defined(__APPLE__) || defined(__HAIKU__)
return 1;
#else
gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
@ -144,7 +172,7 @@ int open_gl(void) {
}
static
void close_gl() {
void close_gl(void) {
if(libGL != NULL) {
dlclose(libGL);
libGL = NULL;
@ -157,14 +185,14 @@ void* get_proc(const char *namez) {
void* result = NULL;
if(libGL == NULL) return NULL;
#ifndef __APPLE__
#if !defined(__APPLE__) && !defined(__HAIKU__)
if(gladGetProcAddressPtr != NULL) {
result = gladGetProcAddressPtr(namez);
}
#endif
if(result == NULL) {
#ifdef _WIN32
result = (void*)GetProcAddress(libGL, namez);
#if defined(_WIN32) || defined(__CYGWIN__)
result = (void*)GetProcAddress((HMODULE) libGL, namez);
#else
result = dlsym(libGL, namez);
#endif
@ -226,179 +254,183 @@ static int has_ext(const char *ext) {
return 0;
}
int GLAD_WGL_VERSION_1_0;
int GLAD_WGL_NV_multisample_coverage;
int GLAD_WGL_I3D_image_buffer;
int GLAD_WGL_I3D_swap_frame_usage;
int GLAD_WGL_NV_DX_interop2;
int GLAD_WGL_OML_sync_control;
int GLAD_WGL_NV_float_buffer;
int GLAD_WGL_NV_delay_before_swap;
int GLAD_WGL_NV_video_capture;
int GLAD_WGL_ARB_pixel_format_float;
int GLAD_WGL_ARB_create_context_profile;
int GLAD_WGL_NV_swap_group;
int GLAD_WGL_NV_gpu_affinity;
int GLAD_WGL_EXT_pixel_format;
int GLAD_WGL_ARB_extensions_string;
int GLAD_WGL_NV_render_texture_rectangle;
int GLAD_WGL_EXT_create_context_es_profile;
int GLAD_WGL_ARB_robustness_share_group_isolation;
int GLAD_WGL_ARB_create_context_robustness;
int GLAD_WGL_EXT_depth_float;
int GLAD_WGL_EXT_swap_control_tear;
int GLAD_WGL_ARB_context_flush_control;
int GLAD_WGL_ARB_pixel_format;
int GLAD_WGL_ARB_multisample;
int GLAD_WGL_I3D_genlock;
int GLAD_WGL_NV_vertex_array_range;
int GLAD_WGL_3DL_stereo_control;
int GLAD_WGL_EXT_pbuffer;
int GLAD_WGL_EXT_display_color_table;
int GLAD_WGL_NV_video_output;
int GLAD_WGL_ARB_robustness_application_isolation;
int GLAD_WGL_3DFX_multisample;
int GLAD_WGL_I3D_gamma;
int GLAD_WGL_ARB_framebuffer_sRGB;
int GLAD_WGL_NV_copy_image;
int GLAD_WGL_EXT_framebuffer_sRGB;
int GLAD_WGL_NV_present_video;
int GLAD_WGL_EXT_create_context_es2_profile;
int GLAD_WGL_ARB_render_texture;
int GLAD_WGL_ARB_make_current_read;
int GLAD_WGL_EXT_multisample;
int GLAD_WGL_ARB_create_context;
int GLAD_WGL_EXT_extensions_string;
int GLAD_WGL_NV_render_depth_texture;
int GLAD_WGL_ATI_pixel_format_float;
int GLAD_WGL_EXT_swap_control;
int GLAD_WGL_I3D_digital_video_control;
int GLAD_WGL_ARB_pbuffer;
int GLAD_WGL_NV_DX_interop;
int GLAD_WGL_AMD_gpu_association;
int GLAD_WGL_EXT_pixel_format_packed_float;
int GLAD_WGL_EXT_make_current_read;
int GLAD_WGL_I3D_swap_frame_lock;
int GLAD_WGL_ARB_buffer_region;
PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL;
PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD;
PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD;
PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD;
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD;
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD;
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD;
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD;
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD;
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD;
PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB;
PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB;
PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB;
PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB;
PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB;
PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB;
PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB;
PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB;
PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB;
PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB;
PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB;
PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB;
PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB;
PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB;
PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB;
PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB;
PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB;
PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB;
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT;
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT;
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT;
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT;
PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT;
PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT;
PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT;
PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT;
PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT;
PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT;
PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT;
PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT;
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT;
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT;
PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT;
PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT;
PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT;
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D;
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D;
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D;
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D;
PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D;
PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D;
PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D;
PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D;
PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D;
PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D;
PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D;
PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D;
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D;
PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D;
PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D;
PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D;
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D;
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D;
PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D;
PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D;
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D;
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D;
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D;
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D;
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D;
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D;
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D;
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D;
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D;
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D;
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV;
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV;
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV;
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV;
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV;
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV;
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV;
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV;
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV;
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV;
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV;
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV;
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV;
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV;
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV;
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV;
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV;
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV;
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV;
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV;
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV;
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV;
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV;
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV;
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV;
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV;
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV;
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV;
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV;
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV;
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV;
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV;
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV;
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV;
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV;
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV;
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV;
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML;
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML;
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML;
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML;
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML;
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML;
int GLAD_WGL_VERSION_1_0 = 0;
int GLAD_WGL_3DFX_multisample = 0;
int GLAD_WGL_3DL_stereo_control = 0;
int GLAD_WGL_AMD_gpu_association = 0;
int GLAD_WGL_ARB_buffer_region = 0;
int GLAD_WGL_ARB_context_flush_control = 0;
int GLAD_WGL_ARB_create_context = 0;
int GLAD_WGL_ARB_create_context_no_error = 0;
int GLAD_WGL_ARB_create_context_profile = 0;
int GLAD_WGL_ARB_create_context_robustness = 0;
int GLAD_WGL_ARB_extensions_string = 0;
int GLAD_WGL_ARB_framebuffer_sRGB = 0;
int GLAD_WGL_ARB_make_current_read = 0;
int GLAD_WGL_ARB_multisample = 0;
int GLAD_WGL_ARB_pbuffer = 0;
int GLAD_WGL_ARB_pixel_format = 0;
int GLAD_WGL_ARB_pixel_format_float = 0;
int GLAD_WGL_ARB_render_texture = 0;
int GLAD_WGL_ARB_robustness_application_isolation = 0;
int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
int GLAD_WGL_ATI_pixel_format_float = 0;
int GLAD_WGL_ATI_render_texture_rectangle = 0;
int GLAD_WGL_EXT_colorspace = 0;
int GLAD_WGL_EXT_create_context_es2_profile = 0;
int GLAD_WGL_EXT_create_context_es_profile = 0;
int GLAD_WGL_EXT_depth_float = 0;
int GLAD_WGL_EXT_display_color_table = 0;
int GLAD_WGL_EXT_extensions_string = 0;
int GLAD_WGL_EXT_framebuffer_sRGB = 0;
int GLAD_WGL_EXT_make_current_read = 0;
int GLAD_WGL_EXT_multisample = 0;
int GLAD_WGL_EXT_pbuffer = 0;
int GLAD_WGL_EXT_pixel_format = 0;
int GLAD_WGL_EXT_pixel_format_packed_float = 0;
int GLAD_WGL_EXT_swap_control = 0;
int GLAD_WGL_EXT_swap_control_tear = 0;
int GLAD_WGL_I3D_digital_video_control = 0;
int GLAD_WGL_I3D_gamma = 0;
int GLAD_WGL_I3D_genlock = 0;
int GLAD_WGL_I3D_image_buffer = 0;
int GLAD_WGL_I3D_swap_frame_lock = 0;
int GLAD_WGL_I3D_swap_frame_usage = 0;
int GLAD_WGL_NV_DX_interop = 0;
int GLAD_WGL_NV_DX_interop2 = 0;
int GLAD_WGL_NV_copy_image = 0;
int GLAD_WGL_NV_delay_before_swap = 0;
int GLAD_WGL_NV_float_buffer = 0;
int GLAD_WGL_NV_gpu_affinity = 0;
int GLAD_WGL_NV_multigpu_context = 0;
int GLAD_WGL_NV_multisample_coverage = 0;
int GLAD_WGL_NV_present_video = 0;
int GLAD_WGL_NV_render_depth_texture = 0;
int GLAD_WGL_NV_render_texture_rectangle = 0;
int GLAD_WGL_NV_swap_group = 0;
int GLAD_WGL_NV_vertex_array_range = 0;
int GLAD_WGL_NV_video_capture = 0;
int GLAD_WGL_NV_video_output = 0;
int GLAD_WGL_OML_sync_control = 0;
PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
static void load_WGL_3DL_stereo_control(GLADloadproc load) {
if(!GLAD_WGL_3DL_stereo_control) return;
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load("wglSetStereoEmitterState3DL");
@ -619,6 +651,7 @@ static int find_extensionsWGL(void) {
GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region");
GLAD_WGL_ARB_context_flush_control = has_ext("WGL_ARB_context_flush_control");
GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context");
GLAD_WGL_ARB_create_context_no_error = has_ext("WGL_ARB_create_context_no_error");
GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile");
GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness");
GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string");
@ -632,6 +665,8 @@ static int find_extensionsWGL(void) {
GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation");
GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation");
GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float");
GLAD_WGL_ATI_render_texture_rectangle = has_ext("WGL_ATI_render_texture_rectangle");
GLAD_WGL_EXT_colorspace = has_ext("WGL_EXT_colorspace");
GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile");
GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile");
GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float");
@ -657,6 +692,7 @@ static int find_extensionsWGL(void) {
GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap");
GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer");
GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity");
GLAD_WGL_NV_multigpu_context = has_ext("WGL_NV_multigpu_context");
GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage");
GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video");
GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture");