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gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning.
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18 changed files with 38 additions and 38 deletions
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@ -176,8 +176,8 @@ void afxT3DLightBaseData::packData(BitStream* stream)
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stream->write( mAnimState.animationPhase );
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stream->write( mFlareScale );
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writeDatablockID(stream, mAnimationData, packed);
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writeDatablockID(stream, mFlareData, packed);
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writeDatablockID(stream, mAnimationData, mPacked);
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writeDatablockID(stream, mFlareData, mPacked);
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}
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void afxT3DLightBaseData::unpackData(BitStream* stream)
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