duplication cleanups

This commit is contained in:
Azaezel 2019-02-07 09:46:54 -06:00
parent 0caac1a28c
commit f031ee9e39

View file

@ -273,9 +273,6 @@ RenderProbeMgr::RenderProbeMgr()
irradMaps.setSize(MAXPROBECOUNT);
irradMaps.fill(NULL);
GFXCubemapArrayHandle mCubemapArray;
GFXCubemapArrayHandle mIrradArray;
}
RenderProbeMgr::RenderProbeMgr(RenderInstType riType, F32 renderOrder, F32 processAddOrder)
@ -684,8 +681,6 @@ void RenderProbeMgr::render( SceneRenderState *state )
MaterialParameterHandle *probeAttenuationSC = reflProbeMat->matInstance->getMaterialParameterHandle("$attenuation");
//Array rendering
static U32 MAXPROBECOUNT = 50;
U32 probeCount = ProbeRenderInst::all.size();
if (probeCount == 0)