mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
duplication cleanups
This commit is contained in:
parent
0caac1a28c
commit
f031ee9e39
1 changed files with 0 additions and 5 deletions
|
|
@ -273,9 +273,6 @@ RenderProbeMgr::RenderProbeMgr()
|
|||
|
||||
irradMaps.setSize(MAXPROBECOUNT);
|
||||
irradMaps.fill(NULL);
|
||||
|
||||
GFXCubemapArrayHandle mCubemapArray;
|
||||
GFXCubemapArrayHandle mIrradArray;
|
||||
}
|
||||
|
||||
RenderProbeMgr::RenderProbeMgr(RenderInstType riType, F32 renderOrder, F32 processAddOrder)
|
||||
|
|
@ -684,8 +681,6 @@ void RenderProbeMgr::render( SceneRenderState *state )
|
|||
MaterialParameterHandle *probeAttenuationSC = reflProbeMat->matInstance->getMaterialParameterHandle("$attenuation");
|
||||
|
||||
//Array rendering
|
||||
static U32 MAXPROBECOUNT = 50;
|
||||
|
||||
U32 probeCount = ProbeRenderInst::all.size();
|
||||
|
||||
if (probeCount == 0)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue