virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -176,11 +176,11 @@ class TSShapeInstance
MeshObjectInstance();
virtual ~MeshObjectInstance() {}
void render( S32 objectDetail, TSVertexBufferHandle &vb, TSMaterialList *, TSRenderState &rdata, F32 alpha, const char *meshName );
void render( S32 objectDetail, TSVertexBufferHandle &vb, TSMaterialList *, TSRenderState &rdata, F32 alpha, const char *meshName ) override;
void updateVertexBuffer( S32 objectDetail, U8 *buffer );
void updateVertexBuffer( S32 objectDetail, U8 *buffer ) override;
bool bufferNeedsUpdate(S32 objectDetail);
bool bufferNeedsUpdate(S32 objectDetail) override;
/// Gets the mesh with specified detail level
TSMesh * getMesh(S32 num) const { return num<object->numMeshes ? *(meshList+num) : NULL; }
@ -188,15 +188,15 @@ class TSShapeInstance
/// @name Collision Routines
/// @{
bool buildPolyList( S32 objectDetail, AbstractPolyList *polyList, U32 &surfaceKey, TSMaterialList *materials );
bool getFeatures( S32 objectDetail, const MatrixF &mat, const Point3F &n, ConvexFeature *feature, U32 &surfaceKey );
void support( S32 od, const Point3F &v, F32 *currMaxDP, Point3F *currSupport );
bool castRay( S32 objectDetail, const Point3F &start, const Point3F &end, RayInfo *info, TSMaterialList *materials );
bool buildPolyList( S32 objectDetail, AbstractPolyList *polyList, U32 &surfaceKey, TSMaterialList *materials ) override;
bool getFeatures( S32 objectDetail, const MatrixF &mat, const Point3F &n, ConvexFeature *feature, U32 &surfaceKey ) override;
void support( S32 od, const Point3F &v, F32 *currMaxDP, Point3F *currSupport ) override;
bool castRay( S32 objectDetail, const Point3F &start, const Point3F &end, RayInfo *info, TSMaterialList *materials ) override;
bool castRayRendered( S32 objectDetail, const Point3F &start, const Point3F &end, RayInfo *info, TSMaterialList *materials );
bool buildPolyListOpcode( S32 objectDetail, AbstractPolyList *polyList, const Box3F &box, TSMaterialList* materials );
bool castRayOpcode( S32 objectDetail, const Point3F &start, const Point3F &end, RayInfo *info, TSMaterialList *materials );
bool buildConvexOpcode( const MatrixF &mat, S32 objectDetail, const Box3F &bounds, Convex *c, Convex *list );
bool castRayOpcode( S32 objectDetail, const Point3F &start, const Point3F &end, RayInfo *info, TSMaterialList *materials ) override;
bool buildConvexOpcode( const MatrixF &mat, S32 objectDetail, const Box3F &bounds, Convex *c, Convex *list ) override;
/// @}
};