virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -39,8 +39,8 @@ class AssimpShapeLoader : public TSShapeLoader
protected:
const struct aiScene* mScene;
virtual bool ignoreNode(const String& name);
virtual bool ignoreMesh(const String& name);
bool ignoreNode(const String& name) override;
bool ignoreMesh(const String& name) override;
void detectDetails();
void extractTexture(U32 index, aiTexture* pTex);
@ -58,11 +58,11 @@ public:
~AssimpShapeLoader();
void releaseImport();
void enumerateScene();
void enumerateScene() override;
void updateMaterialsScript(const Torque::Path &path);
void processAnimations();
void computeBounds(Box3F& bounds);
void computeBounds(Box3F& bounds) override;
bool fillGuiTreeView(const char* shapePath, GuiTreeViewCtrl* tree);