virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -61,7 +61,7 @@ class ScenePolyhedralZone : public ScenePolyhedralObject< SceneSimpleZone >
}
// SceneSimpleZone.
virtual void _updateOrientedWorldBox();
void _updateOrientedWorldBox() override;
public:
@ -69,13 +69,13 @@ class ScenePolyhedralZone : public ScenePolyhedralObject< SceneSimpleZone >
ScenePolyhedralZone( const PolyhedronType& polyhedron );
// SimObject.
virtual bool onAdd();
bool onAdd() override;
// SceneObject.
virtual void setTransform( const MatrixF& mat );
void setTransform( const MatrixF& mat ) override;
// SceneZoneSpace.
virtual bool getOverlappingZones( const Box3F& aabb, U32* outZones, U32& outNumZones );
bool getOverlappingZones( const Box3F& aabb, U32* outZones, U32& outNumZones ) override;
};
#endif // !_SCENEPOLYHEDRALZONE_H_

View file

@ -46,24 +46,24 @@ class SceneRootZone : public SceneSimpleZone
protected:
// SceneObject.
virtual bool onSceneAdd();
virtual void onSceneRemove();
bool onSceneAdd() override;
void onSceneRemove() override;
public:
SceneRootZone();
// SimObject.
virtual bool onAdd();
virtual void onRemove();
virtual String describeSelf() const;
bool onAdd() override;
void onRemove() override;
String describeSelf() const override;
// SceneObject.
virtual bool containsPoint( const Point3F &point ) const;
// SceneZoneSpace.
virtual U32 getPointZone( const Point3F &p ) const;
virtual bool getOverlappingZones( const Box3F& aabb, U32* outZones, U32& outNumZones );
bool getOverlappingZones( const Box3F& aabb, U32* outZones, U32& outNumZones ) override;
};
#endif //_SCENEROOTZONE_H_

View file

@ -86,7 +86,7 @@ class SceneSimpleZone : public SceneZoneSpace
virtual void _updateOrientedWorldBox() { mOrientedWorldBox.set( getTransform(), getScale() ); }
// SceneObject.
virtual bool onSceneAdd();
bool onSceneAdd() override;
public:
@ -115,24 +115,24 @@ class SceneSimpleZone : public SceneZoneSpace
/// @{
// SimObject.
virtual String describeSelf() const;
String describeSelf() const override;
static void initPersistFields();
// NetObject
virtual U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream );
virtual void unpackUpdate( NetConnection *conn, BitStream *stream );
U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream ) override;
void unpackUpdate( NetConnection *conn, BitStream *stream ) override;
// SceneObject
virtual void prepRenderImage( SceneRenderState* state );
virtual void setTransform( const MatrixF& mat );
void prepRenderImage( SceneRenderState* state ) override;
void setTransform( const MatrixF& mat ) override;
// SceneZoneSpace.
virtual U32 getPointZone( const Point3F &p );
virtual bool getOverlappingZones( const Box3F& aabb, U32* outZones, U32& outNumZones );
virtual void traverseZones( SceneTraversalState* state );
virtual bool getZoneAmbientLightColor( U32 zone, LinearColorF& outColor ) const;
virtual void traverseZones( SceneTraversalState* state, U32 startZoneId );
U32 getPointZone( const Point3F &p ) override;
bool getOverlappingZones( const Box3F& aabb, U32* outZones, U32& outNumZones ) override;
void traverseZones( SceneTraversalState* state ) override;
bool getZoneAmbientLightColor( U32 zone, LinearColorF& outColor ) const override;
void traverseZones( SceneTraversalState* state, U32 startZoneId ) override;
/// @}

View file

@ -177,7 +177,7 @@ class SceneZoneSpace : public SceneSpace
/// @}
// SceneObject.
virtual void onSceneRemove();
void onSceneRemove() override;
public:
@ -282,13 +282,13 @@ class SceneZoneSpace : public SceneSpace
/// @}
// SimObject.
virtual bool writeField( StringTableEntry fieldName, const char* value );
bool writeField( StringTableEntry fieldName, const char* value ) override;
static void initPersistFields();
// NetObject.
virtual U32 packUpdate( NetConnection* connection, U32 mask, BitStream* stream );
virtual void unpackUpdate( NetConnection* connection, BitStream* stream );
U32 packUpdate( NetConnection* connection, U32 mask, BitStream* stream ) override;
void unpackUpdate( NetConnection* connection, BitStream* stream ) override;
private: