virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -64,20 +64,20 @@ class SceneSpace : public SceneObject
~SceneSpace();
// SimObject.
virtual bool onAdd();
virtual void onRemove();
bool onAdd() override;
void onRemove() override;
// SceneObject.
virtual void setTransform( const MatrixF &mat );
virtual void prepRenderImage( SceneRenderState* state );
void setTransform( const MatrixF &mat ) override;
void prepRenderImage( SceneRenderState* state ) override;
// NetObject.
virtual U32 packUpdate( NetConnection* connection, U32 mask, BitStream* stream );
virtual void unpackUpdate( NetConnection* connection, BitStream* stream );
U32 packUpdate( NetConnection* connection, U32 mask, BitStream* stream ) override;
void unpackUpdate( NetConnection* connection, BitStream* stream ) override;
// SimObject.
virtual void onEditorEnable();
virtual void onEditorDisable();
void onEditorEnable() override;
void onEditorDisable() override;
};
#endif // !_SCENESPACE_H_