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https://github.com/TorqueGameEngines/Torque3D.git
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virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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255 changed files with 2164 additions and 2164 deletions
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@ -89,11 +89,11 @@ public:
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static void setGlobalRandSeed(U32 seed);
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void setSeed(S32 s);
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void setSeed(S32 s) override;
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// using MRandomGenerator::randI;
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S32 randI(S32 i, S32 n); ///< i..n integer generator
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U32 randI( void );
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U32 randI( void ) override;
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};
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@ -126,9 +126,9 @@ public:
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MRandomR250(S32 s);
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virtual ~MRandomR250() {}
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void setSeed(S32 s);
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void setSeed(S32 s) override;
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// using MRandomGenerator::randI;
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U32 randI();
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U32 randI() override;
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};
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