virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -64,8 +64,8 @@ public:
GuiArrayCtrl();
DECLARE_CONOBJECT(GuiArrayCtrl);
bool onWake();
void onSleep();
bool onWake() override;
void onSleep() override;
/// @name Array attribute methods
/// @{
@ -89,19 +89,19 @@ public:
virtual void onRenderColumnHeaders(Point2I offset, Point2I parentOffset, Point2I headerDim);
virtual void onRenderRowHeader(Point2I offset, Point2I parentOffset, Point2I headerDim, Point2I cell);
virtual void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);
void onRender(Point2I offset, const RectI &updateRect);
void onRender(Point2I offset, const RectI &updateRect) override;
/// @}
/// @name Mouse input methods
/// @{
void onMouseDown( const GuiEvent &event );
void onMouseUp( const GuiEvent &event );
void onMouseMove( const GuiEvent &event );
void onMouseDragged( const GuiEvent &event );
void onMouseEnter( const GuiEvent &event );
void onMouseLeave( const GuiEvent &event );
bool onKeyDown( const GuiEvent &event );
void onRightMouseDown( const GuiEvent &event );
void onMouseDown( const GuiEvent &event ) override;
void onMouseUp( const GuiEvent &event ) override;
void onMouseMove( const GuiEvent &event ) override;
void onMouseDragged( const GuiEvent &event ) override;
void onMouseEnter( const GuiEvent &event ) override;
void onMouseLeave( const GuiEvent &event ) override;
bool onKeyDown( const GuiEvent &event ) override;
void onRightMouseDown( const GuiEvent &event ) override;
/// @}
};

View file

@ -220,8 +220,8 @@ public:
GuiCanvas();
virtual ~GuiCanvas();
virtual bool onAdd();
virtual void onRemove();
bool onAdd() override;
void onRemove() override;
#ifdef TORQUE_TOOLS
void setMenuBar(SimObject *obj);
SimObject* getMenuBar() { return mMenuBarCtrl; }
@ -373,7 +373,7 @@ public:
/// Processes an input event
/// @see InputEvent
/// @param event Input event to process
virtual bool processInputEvent(InputEventInfo &inputEvent);
bool processInputEvent(InputEventInfo &inputEvent) override;
/// @}
/// @name Mouse Methods
@ -450,7 +450,7 @@ public:
/// Sets the first responder.
/// @param firstResponder Control to designate as first responder
virtual void setFirstResponder(GuiControl *firstResponder);
void setFirstResponder(GuiControl *firstResponder) override;
/// This is used to toggle processing of native OS accelerators, not
/// to be confused with the Torque accelerator key system, to keep them

View file

@ -327,7 +327,7 @@ class GuiControl : public SimGroup
void setSizing(S32 horz, S32 vert);
/// Overrides Parent Serialization to allow specific controls to not be saved (Dynamic Controls, etc)
void write(Stream &stream, U32 tabStop, U32 flags);
void write(Stream &stream, U32 tabStop, U32 flags) override;
/// Returns boolean as to whether any parent of this control has the 'no serialization' flag set.
bool getCanSaveParent();
@ -343,7 +343,7 @@ class GuiControl : public SimGroup
GuiControl();
virtual ~GuiControl();
virtual bool processArguments(S32 argc, ConsoleValue *argv);
bool processArguments(S32 argc, ConsoleValue *argv) override;
static void initPersistFields();
static void consoleInit();
@ -382,8 +382,8 @@ class GuiControl : public SimGroup
/// @param value True if object should be visible
virtual void setVisible(bool value);
inline bool isVisible() const { return mVisible; } ///< Returns true if the object is visible
virtual bool isHidden() const { return !isVisible(); }
virtual void setHidden( bool state ) { setVisible( !state ); }
bool isHidden() const override { return !isVisible(); }
void setHidden( bool state ) override { setVisible( !state ); }
void setCanHit( bool value ) { mCanHit = value; }
@ -413,18 +413,18 @@ class GuiControl : public SimGroup
/// Adds an object as a child of this object.
/// @param obj New child object of this control
void addObject(SimObject *obj);
void addObject(SimObject *obj) override;
/// Removes a child object from this control.
/// @param obj Object to remove from this control
void removeObject(SimObject *obj);
void removeObject(SimObject *obj) override;
GuiControl *getParent(); ///< Returns the control which owns this one.
GuiCanvas *getRoot(); ///< Returns the root canvas of this control.
virtual bool acceptsAsChild( SimObject* object ) const;
bool acceptsAsChild( SimObject* object ) const override;
virtual void onGroupRemove();
void onGroupRemove() override;
/// @}
@ -535,16 +535,16 @@ class GuiControl : public SimGroup
virtual void onPreRender();
/// Called when this object is removed
virtual void onRemove();
void onRemove() override;
/// Called when one of this objects children is removed
virtual void onChildRemoved( GuiControl *child );
/// Called when this object is added to the scene
virtual bool onAdd();
bool onAdd() override;
/// Called when the mProfile or mToolTipProfile is deleted
virtual void onDeleteNotify(SimObject *object);
void onDeleteNotify(SimObject *object) override;
/// Called when this object has a new child
virtual void onChildAdded( GuiControl *child );
@ -828,8 +828,8 @@ class GuiControl : public SimGroup
/// of the final clipped text in pixels.
U32 clipText( String &inOutText, U32 width ) const;
void inspectPostApply();
void inspectPreApply();
void inspectPostApply() override;
void inspectPreApply() override;
protected:
F32 fade_amt;
public:

View file

@ -19,18 +19,18 @@ public:
GuiOffscreenCanvas();
~GuiOffscreenCanvas();
bool onAdd();
void onRemove();
bool onAdd() override;
void onRemove() override;
void renderFrame(bool preRenderOnly, bool bufferSwap);
void renderFrame(bool preRenderOnly, bool bufferSwap) override;
virtual void onFrameRendered();
Point2I getWindowSize();
Point2I getWindowSize() override;
Point2I getCursorPos();
void setCursorPos(const Point2I &pt);
void showCursor(bool state);
bool isCursorShown();
Point2I getCursorPos() override;
void setCursorPos(const Point2I &pt) override;
void showCursor(bool state) override;
bool isCursorShown() override;
void _onTextureEvent( GFXTexCallbackCode code );

View file

@ -364,8 +364,8 @@ public:
~GuiCursor(void);
static void initPersistFields();
bool onAdd(void);
void onRemove();
bool onAdd(void) override;
void onRemove() override;
void render(const Point2I &pos);
void onImageChanged() {}
@ -601,12 +601,12 @@ public:
~GuiControlProfile();
static void initPersistFields();
bool onAdd();
bool onAdd() override;
void onStaticModified(const char* slotName, const char* newValue = NULL );
void onStaticModified(const char* slotName, const char* newValue = NULL ) override;
/// Called when mProfileForChildren is deleted
virtual void onDeleteNotify(SimObject *object);
void onDeleteNotify(SimObject *object) override;
/// This method creates an array of bitmaps from one single bitmap with
/// separator color. The separator color is whatever color is in pixel 0,0