mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 15:44:36 +00:00
virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -50,7 +50,7 @@ protected:
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GuiPopupTextListCtrl *mTextList;
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public:
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GuiPopUpBackgroundCtrl(GuiPopUpMenuCtrl *ctrl, GuiPopupTextListCtrl* textList);
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void onMouseDown(const GuiEvent &event);
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void onMouseDown(const GuiEvent &event) override;
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};
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class GuiPopupTextListCtrl : public GuiTextListCtrl
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@ -66,12 +66,12 @@ public:
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GuiPopupTextListCtrl(GuiPopUpMenuCtrl *ctrl);
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// GuiArrayCtrl overload:
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void onCellSelected(Point2I cell);
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void onCellSelected(Point2I cell) override;
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// GuiControl overloads:
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bool onKeyDown(const GuiEvent &event);
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void onMouseUp(const GuiEvent &event);
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void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);
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bool onKeyDown(const GuiEvent &event) override;
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void onMouseUp(const GuiEvent &event) override;
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void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver) override;
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};
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class GuiPopUpMenuCtrl : public GuiTextCtrl
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@ -141,26 +141,26 @@ public:
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GuiPopUpMenuCtrl(void);
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~GuiPopUpMenuCtrl();
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GuiScrollCtrl::Region mScrollDir;
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bool onWake(); // Added
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bool onAdd();
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void onSleep();
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bool onWake() override; // Added
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bool onAdd() override;
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void onSleep() override;
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void setBitmap(const char *name); // Added
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void sort();
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void sortID(); // Added
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void addEntry(const char *buf, S32 id = -1, U32 scheme = 0);
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void addScheme(U32 id, ColorI fontColor, ColorI fontColorHL, ColorI fontColorSEL);
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void onRender(Point2I offset, const RectI &updateRect);
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void onAction();
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void onRender(Point2I offset, const RectI &updateRect) override;
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void onAction() override;
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virtual void closePopUp();
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void clear();
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void clear() override;
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void clearEntry( S32 entry ); // Added
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void onMouseDown(const GuiEvent &event);
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void onMouseUp(const GuiEvent &event);
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void onMouseEnter(const GuiEvent &event); // Added
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void onMouseLeave(const GuiEvent &); // Added
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void onMouseDown(const GuiEvent &event) override;
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void onMouseUp(const GuiEvent &event) override;
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void onMouseEnter(const GuiEvent &event) override; // Added
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void onMouseLeave(const GuiEvent &) override; // Added
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void setupAutoScroll(const GuiEvent &event);
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void autoScroll();
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bool onKeyDown(const GuiEvent &event);
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bool onKeyDown(const GuiEvent &event) override;
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void reverseTextList();
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bool getFontColor(ColorI &fontColor, S32 id, bool selected, bool mouseOver);
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bool getColoredBox(ColorI &boxColor, S32 id); // Added
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@ -170,7 +170,7 @@ public:
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void setSelected(S32 id, bool bNotifyScript = true);
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void setFirstSelected(bool bNotifyScript = true); // Added
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void setNoneSelected(); // Added
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const char *getScriptValue();
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const char *getScriptValue() override;
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const char *getTextById(S32 id);
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S32 findText( const char* text );
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S32 getNumEntries() { return( mEntries.size() ); }
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