virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -219,9 +219,9 @@ class GuiScrollCtrl : public GuiContainer
// you can change the bitmap array dynamically.
void loadBitmapArray();
void addObject(SimObject *obj);
bool resize(const Point2I &newPosition, const Point2I &newExtent);
void childResized(GuiControl *child);
void addObject(SimObject *obj) override;
bool resize(const Point2I &newPosition, const Point2I &newExtent) override;
void childResized(GuiControl *child) override;
Point2I getChildPos() { return mChildPos; }
Point2I getChildRelPos() { return mChildRelPos; };
Point2I getChildExtent() { return mChildExt; }
@ -244,24 +244,24 @@ class GuiScrollCtrl : public GuiContainer
Region getCurHitRegion(void) { return mHitRegion; }
// GuiControl
virtual bool onKeyDown(const GuiEvent &event);
virtual void onMouseDown(const GuiEvent &event);
virtual bool onMouseDownEditor( const GuiEvent& event, Point2I offset );
virtual void onMouseUp(const GuiEvent &event);
virtual void onMouseDragged(const GuiEvent &event);
virtual bool onMouseWheelUp(const GuiEvent &event);
virtual bool onMouseWheelDown(const GuiEvent &event);
bool onKeyDown(const GuiEvent &event) override;
void onMouseDown(const GuiEvent &event) override;
bool onMouseDownEditor( const GuiEvent& event, Point2I offset ) override;
void onMouseUp(const GuiEvent &event) override;
void onMouseDragged(const GuiEvent &event) override;
bool onMouseWheelUp(const GuiEvent &event) override;
bool onMouseWheelDown(const GuiEvent &event) override;
virtual bool onWake();
virtual void onSleep();
bool onWake() override;
void onSleep() override;
virtual void onPreRender();
virtual void onRender(Point2I offset, const RectI &updateRect);
void onPreRender() override;
void onRender(Point2I offset, const RectI &updateRect) override;
virtual void drawBorder(const Point2I &offset, bool isFirstResponder);
virtual void drawVScrollBar(const Point2I &offset);
virtual void drawHScrollBar(const Point2I &offset);
virtual void drawScrollCorner(const Point2I &offset);
virtual GuiControl* findHitControl(const Point2I &pt, S32 initialLayer = -1);
GuiControl* findHitControl(const Point2I &pt, S32 initialLayer = -1) override;
static void initPersistFields();