virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -122,9 +122,9 @@ public:
GuiTSCtrl();
void onPreRender();
void onPreRender() override;
void _internalRender(RectI guiViewport, RectI renderViewport, Frustum &frustum);
void onRender(Point2I offset, const RectI &updateRect);
void onRender(Point2I offset, const RectI &updateRect) override;
virtual bool processCameraQuery(CameraQuery *query);
/// Subclasses can override this to perform 3D rendering.
@ -136,8 +136,8 @@ public:
static void initPersistFields();
static void consoleInit();
virtual bool onWake();
virtual void onSleep();
bool onWake() override;
void onSleep() override;
/// Returns the last World Matrix set in onRender.
const MatrixF& getLastWorldMatrix() const { return mSaveModelview; }