mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -131,7 +131,7 @@ protected:
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void *getResource() const { return (mResource ? mResource->getResource() : NULL); }
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U32 getChecksum() const;
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virtual void destroySelf();
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void destroySelf() override;
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private:
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@ -264,22 +264,22 @@ private:
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T *getResource() { return (T*)mResourceHeader->getResource(); }
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const T *getResource() const { return (T*)mResourceHeader->getResource(); }
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Signature getSignature() const { return Resource<T>::signature(); }
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Signature getSignature() const override { return Resource<T>::signature(); }
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ResourceHolderBase *createHolder(void *);
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ResourceHolderBase *createHolder(void *) override;
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Signal<bool(const Torque::Path &, void**)> &getStaticLoadSignal() { return getLoadSignal(); }
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Signal<bool(const Torque::Path &, void**)> &getStaticLoadSignal() override { return getLoadSignal(); }
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static void _notifyUnload( const Torque::Path& path, void* resource ) { getUnloadSignal().trigger( path, ( T* ) resource ); }
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virtual void _triggerPostLoadSignal() { getPostLoadSignal().trigger( *this ); }
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virtual NotifyUnloadFn _getNotifyUnloadFn() { return ( NotifyUnloadFn ) &_notifyUnload; }
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void _triggerPostLoadSignal() override { getPostLoadSignal().trigger( *this ); }
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NotifyUnloadFn _getNotifyUnloadFn() override { return ( NotifyUnloadFn ) &_notifyUnload; }
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// These are to be define by instantiated resources
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// No generic version is provided...however, since
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// base resources are instantiated by resource manager,
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// these are not pure virtuals if undefined (but will assert)...
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void *create(const Torque::Path &path);
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void *create(const Torque::Path &path) override;
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};
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