mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-20 20:05:33 +00:00
virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -271,24 +271,24 @@ class SimSet : public SimObject, public TamlChildren
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// SimObject.
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DECLARE_CONOBJECT( SimSet );
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virtual void onRemove();
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virtual void onDeleteNotify(SimObject *object);
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void onRemove() override;
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void onDeleteNotify(SimObject *object) override;
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virtual SimObject* findObject( const char* name );
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SimObject* findObject( const char* name ) override;
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virtual void write(Stream &stream, U32 tabStop, U32 flags = 0);
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virtual bool writeObject(Stream *stream);
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virtual bool readObject(Stream *stream);
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void write(Stream &stream, U32 tabStop, U32 flags = 0) override;
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bool writeObject(Stream *stream) override;
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bool readObject(Stream *stream) override;
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virtual SimSet* clone();
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SimSet* clone() override;
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// TamlChildren
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virtual U32 getTamlChildCount(void) const
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U32 getTamlChildCount(void) const override
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{
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return (U32)size();
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}
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virtual SimObject* getTamlChild(const U32 childIndex) const
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SimObject* getTamlChild(const U32 childIndex) const override
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{
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// Sanity!
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AssertFatal(childIndex < (U32)size(), "SimSet::getTamlChild() - Child index is out of range.");
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@ -300,7 +300,7 @@ class SimSet : public SimObject, public TamlChildren
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return at(childIndex);
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}
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virtual void addTamlChild(SimObject* pSimObject)
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void addTamlChild(SimObject* pSimObject) override
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{
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// Sanity!
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AssertFatal(pSimObject != NULL, "SimSet::addTamlChild() - Cannot add a NULL child object.");
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@ -452,19 +452,19 @@ class SimGroup: public SimSet
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void addObject( SimObject* object, const char* name );
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// SimSet.
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virtual void addObject( SimObject* object );
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virtual void removeObject( SimObject* object );
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virtual void pushObject( SimObject* object );
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virtual void popObject();
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virtual void clear();
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void addObject( SimObject* object ) override;
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void removeObject( SimObject* object ) override;
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void pushObject( SimObject* object ) override;
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void popObject() override;
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void clear() override;
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virtual SimGroup* clone();
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virtual SimGroup* deepClone();
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SimGroup* clone() override;
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SimGroup* deepClone() override;
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virtual SimObject* findObject(const char* name);
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virtual void onRemove();
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SimObject* findObject(const char* name) override;
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void onRemove() override;
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virtual bool processArguments( S32 argc, ConsoleValue *argv );
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bool processArguments( S32 argc, ConsoleValue *argv ) override;
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virtual SimObject* getObject(const S32& index);
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