virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -485,8 +485,8 @@ class EngineCRuntimeObjectPool : public IEngineObjectPool
static EngineCRuntimeObjectPool* instance() { return &smInstance; }
// IEngineObjectPool
virtual void* allocateObject(size_t size TORQUE_TMM_ARGS_DECL );
virtual void freeObject( void* ptr );
void* allocateObject(size_t size TORQUE_TMM_ARGS_DECL ) override;
void freeObject( void* ptr ) override;
};
@ -569,7 +569,7 @@ class EngineObject : public StrongRefBase
IEngineObjectPool* getEngineObjectPool() const { return mEngineObjectPool; }
// StrongRefBase
virtual void destroySelf();
void destroySelf() override;
#ifdef TORQUE_DEBUG
@ -653,7 +653,7 @@ class StaticEngineObject : public EngineObject
StaticEngineObject();
// EngineObject.
virtual void destroySelf();
void destroySelf() override;
};