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https://github.com/TorqueGameEngines/Torque3D.git
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virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -123,21 +123,21 @@ class OptimizedPolyList : public AbstractPolyList
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void clear();
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// Virtual methods
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U32 addPoint(const Point3F& p);
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U32 addPlane(const PlaneF& plane);
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U32 addPoint(const Point3F& p) override;
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U32 addPlane(const PlaneF& plane) override;
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void begin(BaseMatInstance* material, U32 surfaceKey);
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void begin(BaseMatInstance* material, U32 surfaceKey) override;
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void begin(BaseMatInstance* material, U32 surfaceKey, PolyType type);
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void plane(U32 v1, U32 v2, U32 v3);
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void plane(const PlaneF& p);
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void plane(const U32 index);
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void vertex(U32 vi);
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void plane(U32 v1, U32 v2, U32 v3) override;
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void plane(const PlaneF& p) override;
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void plane(const U32 index) override;
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void vertex(U32 vi) override;
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void vertex(const Point3F& p);
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void vertex(const Point3F& p,
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const Point3F& normal,
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const Point2F& uv0 = Point2F(0.0f, 0.0f),
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const Point2F& uv1 = Point2F(0.0f, 0.0f));
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void end();
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void end() override;
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U32 insertPoint(const Point3F& point);
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U32 insertNormal(const Point3F& normal);
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@ -151,12 +151,12 @@ class OptimizedPolyList : public AbstractPolyList
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const Point2F& uv0 = Point2F(0.0f, 0.0f),
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const Point2F& uv1 = Point2F(0.0f, 0.0f));
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bool isEmpty() const;
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bool isEmpty() const override;
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Polyhedron toPolyhedron() const;
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protected:
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const PlaneF& getIndexedPlane(const U32 index);
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const PlaneF& getIndexedPlane(const U32 index) override;
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};
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#endif // _OPTIMIZEDPOLYLIST_H_
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