virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -43,9 +43,9 @@ public:
BoxConvex() { mType = BoxConvexType; }
void init(SceneObject* obj) { mObject = obj; }
Point3F support(const VectorF& v) const;
void getFeatures(const MatrixF& mat,const VectorF& n, ConvexFeature* cf);
void getPolyList(AbstractPolyList* list);
Point3F support(const VectorF& v) const override;
void getFeatures(const MatrixF& mat,const VectorF& n, ConvexFeature* cf) override;
void getPolyList(AbstractPolyList* list) override;
};
@ -57,7 +57,7 @@ class OrthoBoxConvex: public BoxConvex
public:
OrthoBoxConvex() { mOrthoMatrixCache.identity(); }
virtual const MatrixF& getTransform() const;
const MatrixF& getTransform() const override;
};
#endif

View file

@ -119,16 +119,16 @@ public:
void clear();
// AbstractPolyList
bool isEmpty() const;
U32 addPoint(const Point3F& p);
U32 addPointAndNormal(const Point3F& p, const Point3F& normal);
U32 addPlane(const PlaneF& plane);
void begin(BaseMatInstance* material,U32 surfaceKey);
void plane(U32 v1,U32 v2,U32 v3);
void plane(const PlaneF& p);
void plane(const U32 index);
void vertex(U32 vi);
void end();
bool isEmpty() const override;
U32 addPoint(const Point3F& p) override;
U32 addPointAndNormal(const Point3F& p, const Point3F& normal) override;
U32 addPlane(const PlaneF& plane) override;
void begin(BaseMatInstance* material,U32 surfaceKey) override;
void plane(U32 v1,U32 v2,U32 v3) override;
void plane(const PlaneF& p) override;
void plane(const U32 index) override;
void vertex(U32 vi) override;
void end() override;
/// Often after clipping you'll end up with orphan verticies
/// that are unused by the poly list. This removes these unused
@ -145,7 +145,7 @@ public:
protected:
// AbstractPolyList
const PlaneF& getIndexedPlane(const U32 index);
const PlaneF& getIndexedPlane(const U32 index) override;
};

View file

@ -73,23 +73,23 @@ class ConcretePolyList : public AbstractPolyList
void clear();
// Virtual methods
U32 addPoint(const Point3F& p);
U32 addPlane(const PlaneF& plane);
void begin(BaseMatInstance* material,U32 surfaceKey);
void plane(U32 v1,U32 v2,U32 v3);
void plane(const PlaneF& p);
void plane(const U32 index);
void vertex(U32 vi);
void end();
U32 addPoint(const Point3F& p) override;
U32 addPlane(const PlaneF& plane) override;
void begin(BaseMatInstance* material,U32 surfaceKey) override;
void plane(U32 v1,U32 v2,U32 v3) override;
void plane(const PlaneF& p) override;
void plane(const U32 index) override;
void vertex(U32 vi) override;
void end() override;
void render();
bool isEmpty() const;
bool isEmpty() const override;
/// This breaks all polys in the polylist into triangles.
void triangulate();
protected:
const PlaneF& getIndexedPlane(const U32 index);
const PlaneF& getIndexedPlane(const U32 index) override;
};
#endif // _CONCRETEPOLYLIST_H_

View file

@ -80,18 +80,18 @@ class EarlyOutPolyList : public AbstractPolyList
void clear();
// Virtual methods
bool isEmpty() const;
U32 addPoint(const Point3F& p);
U32 addPlane(const PlaneF& plane);
void begin(BaseMatInstance* material,U32 surfaceKey);
void plane(U32 v1,U32 v2,U32 v3);
void plane(const PlaneF& p);
void plane(const U32 index);
void vertex(U32 vi);
void end();
bool isEmpty() const override;
U32 addPoint(const Point3F& p) override;
U32 addPlane(const PlaneF& plane) override;
void begin(BaseMatInstance* material,U32 surfaceKey) override;
void plane(U32 v1,U32 v2,U32 v3) override;
void plane(const PlaneF& p) override;
void plane(const U32 index) override;
void vertex(U32 vi) override;
void end() override;
protected:
const PlaneF& getIndexedPlane(const U32 index);
const PlaneF& getIndexedPlane(const U32 index) override;
};
#endif // _H_EARLYOUTPOLYLIST_

View file

@ -116,18 +116,18 @@ public:
void adjustCollisionTime();
// Virtual methods
bool isEmpty() const;
U32 addPoint(const Point3F& p);
U32 addPlane(const PlaneF& plane);
void begin(BaseMatInstance* material, U32 surfaceKey);
void plane(U32 v1,U32 v2,U32 v3);
void plane(const PlaneF& p);
void plane(const U32 index);
void vertex(U32 vi);
void end();
bool isEmpty() const override;
U32 addPoint(const Point3F& p) override;
U32 addPlane(const PlaneF& plane) override;
void begin(BaseMatInstance* material, U32 surfaceKey) override;
void plane(U32 v1,U32 v2,U32 v3) override;
void plane(const PlaneF& p) override;
void plane(const U32 index) override;
void vertex(U32 vi) override;
void end() override;
protected:
const PlaneF& getIndexedPlane(const U32 index);
const PlaneF& getIndexedPlane(const U32 index) override;
};
#endif

View file

@ -123,21 +123,21 @@ class OptimizedPolyList : public AbstractPolyList
void clear();
// Virtual methods
U32 addPoint(const Point3F& p);
U32 addPlane(const PlaneF& plane);
U32 addPoint(const Point3F& p) override;
U32 addPlane(const PlaneF& plane) override;
void begin(BaseMatInstance* material, U32 surfaceKey);
void begin(BaseMatInstance* material, U32 surfaceKey) override;
void begin(BaseMatInstance* material, U32 surfaceKey, PolyType type);
void plane(U32 v1, U32 v2, U32 v3);
void plane(const PlaneF& p);
void plane(const U32 index);
void vertex(U32 vi);
void plane(U32 v1, U32 v2, U32 v3) override;
void plane(const PlaneF& p) override;
void plane(const U32 index) override;
void vertex(U32 vi) override;
void vertex(const Point3F& p);
void vertex(const Point3F& p,
const Point3F& normal,
const Point2F& uv0 = Point2F(0.0f, 0.0f),
const Point2F& uv1 = Point2F(0.0f, 0.0f));
void end();
void end() override;
U32 insertPoint(const Point3F& point);
U32 insertNormal(const Point3F& normal);
@ -151,12 +151,12 @@ class OptimizedPolyList : public AbstractPolyList
const Point2F& uv0 = Point2F(0.0f, 0.0f),
const Point2F& uv1 = Point2F(0.0f, 0.0f));
bool isEmpty() const;
bool isEmpty() const override;
Polyhedron toPolyhedron() const;
protected:
const PlaneF& getIndexedPlane(const U32 index);
const PlaneF& getIndexedPlane(const U32 index) override;
};
#endif // _OPTIMIZEDPOLYLIST_H_

View file

@ -58,18 +58,18 @@ public:
void clear();
// Virtual methods
bool isEmpty() const;
U32 addPoint(const Point3F& p);
U32 addPlane(const PlaneF& plane);
void begin(BaseMatInstance* material,U32 surfaceKey);
void plane(U32 v1,U32 v2,U32 v3);
void plane(const PlaneF& p);
void plane(const U32 index);
void vertex(U32 vi);
void end();
bool isEmpty() const override;
U32 addPoint(const Point3F& p) override;
U32 addPlane(const PlaneF& plane) override;
void begin(BaseMatInstance* material,U32 surfaceKey) override;
void plane(U32 v1,U32 v2,U32 v3) override;
void plane(const PlaneF& p) override;
void plane(const U32 index) override;
void vertex(U32 vi) override;
void end() override;
protected:
const PlaneF& getIndexedPlane(const U32 index);
const PlaneF& getIndexedPlane(const U32 index) override;
};