virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -48,11 +48,11 @@ struct StaticShapeData: public ShapeBaseData {
//
DECLARE_CONOBJECT(StaticShapeData);
static void initPersistFields();
virtual void packData(BitStream* stream);
virtual void unpackData(BitStream* stream);
void packData(BitStream* stream) override;
void unpackData(BitStream* stream) override;
public:
StaticShapeData(const StaticShapeData&, bool = false);
virtual bool allowSubstitutions() const { return true; }
bool allowSubstitutions() const override { return true; }
};
@ -65,7 +65,7 @@ class StaticShape: public ShapeBase
StaticShapeData* mDataBlock;
bool mPowered;
void onUnmount(SceneObject* obj,S32 node);
void onUnmount(SceneObject* obj,S32 node) override;
protected:
enum MaskBits {
@ -80,16 +80,16 @@ public:
StaticShape();
~StaticShape();
bool onAdd();
void onRemove();
bool onNewDataBlock(GameBaseData *dptr, bool reload);
bool onAdd() override;
void onRemove() override;
bool onNewDataBlock(GameBaseData *dptr, bool reload) override;
void processTick(const Move *move);
void interpolateTick(F32 delta);
void setTransform(const MatrixF &mat);
void processTick(const Move *move) override;
void interpolateTick(F32 delta) override;
void setTransform(const MatrixF &mat) override;
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);
void unpackUpdate(NetConnection *conn, BitStream *stream);
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream) override;
void unpackUpdate(NetConnection *conn, BitStream *stream) override;
// power
void setPowered(bool power) {mPowered = power;}