mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 15:44:36 +00:00
virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -95,7 +95,7 @@ class SFX3DWorld : public SceneTracker
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FreeListChunker< SFX3DObject > mChunker;
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// SceneTracker.
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virtual bool _isTrackableObject( SceneObject* object ) const;
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bool _isTrackableObject( SceneObject* object ) const override;
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public:
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@ -119,9 +119,9 @@ class SFX3DWorld : public SceneTracker
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void debugDump();
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// SceneTracker.
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virtual void registerObject( SceneObject* object );
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virtual void unregisterObject( SceneObject* object );
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virtual void updateObject( SceneObjectLink* object );
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void registerObject( SceneObject* object ) override;
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void unregisterObject( SceneObject* object ) override;
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void updateObject( SceneObjectLink* object ) override;
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};
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@ -53,8 +53,8 @@ public:
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DECLARE_CONOBJECT(GuiInspectorTypeSoundControls);
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static void consoleInit();
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virtual GuiControl* constructEditControl();
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virtual bool updateRects();
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GuiControl* constructEditControl() override;
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bool updateRects() override;
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};
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//RDTODO: make 3D sound emitters yield their source when being culled
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@ -244,16 +244,16 @@ class SFXEmitter : public SceneObject
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void stop();
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// SimObject
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bool onAdd();
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void onRemove();
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void onStaticModified( const char *slotName, const char *newValue = NULL );
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U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream );
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void unpackUpdate( NetConnection *conn, BitStream *stream );
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void setTransform( const MatrixF &mat );
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void setScale( const VectorF &scale );
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bool containsPoint( const Point3F& point ) { return false; }
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void prepRenderImage( SceneRenderState* state );
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void inspectPostApply();
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bool onAdd() override;
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void onRemove() override;
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void onStaticModified( const char *slotName, const char *newValue = NULL ) override;
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U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream ) override;
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void unpackUpdate( NetConnection *conn, BitStream *stream ) override;
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void setTransform( const MatrixF &mat ) override;
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void setScale( const VectorF &scale ) override;
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bool containsPoint( const Point3F& point ) override { return false; }
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void prepRenderImage( SceneRenderState* state ) override;
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void inspectPostApply() override;
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static void initPersistFields();
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static void consoleInit();
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@ -50,7 +50,7 @@ class SFXSpace : public SceneAmbientSoundObject< ScenePolyhedralObject< SceneSpa
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protected:
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// SceneSpace.
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virtual ColorI _getDefaultEditorSolidColor() const { return ColorI( 244, 135, 18, 45 ); }
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ColorI _getDefaultEditorSolidColor() const override { return ColorI( 244, 135, 18, 45 ); }
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public:
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