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virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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255 changed files with 2164 additions and 2164 deletions
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@ -51,15 +51,15 @@ public:
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DECLARE_CATEGORY("UNLISTED");
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// SimObject
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static void initPersistFields();
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bool onAdd();
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void onRemove();
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bool onAdd() override;
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void onRemove() override;
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// SceneObject
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void onMount( SceneObject *obj, S32 node );
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void onUnmount( SceneObject *obj, S32 node );
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void onMount( SceneObject *obj, S32 node ) override;
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void onUnmount( SceneObject *obj, S32 node ) override;
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// ProcessObject
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void processTick( const Move *move );
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void processTick( const Move *move ) override;
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///
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void attach( const Point3F &start, const Point3F &direction, F32 maxDist );
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