virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -91,11 +91,11 @@ public:
PhysicsDebrisData();
bool onAdd();
bool preload( bool server, String &errorStr );
bool onAdd() override;
bool preload( bool server, String &errorStr ) override;
static void initPersistFields();
void packData( BitStream *stream );
void unpackData( BitStream *stream );
void packData( BitStream *stream ) override;
void unpackData( BitStream *stream ) override;
void onShapeChanged() {}
@ -132,23 +132,23 @@ public:
DECLARE_CATEGORY("UNLISTED");
static void initPersistFields();
bool onAdd();
void onRemove();
bool onAdd() override;
void onRemove() override;
void applyImpulse( const Point3F &pos, const VectorF &vec );
void applyRadialImpulse( const Point3F &origin, F32 radius, F32 magnitude );
void applyImpulse( const Point3F &pos, const VectorF &vec ) override;
void applyRadialImpulse( const Point3F &origin, F32 radius, F32 magnitude ) override;
protected:
/// The global object lifetime scalar.
static F32 smLifetimeScale;
void processTick( const Move *move );
void advanceTime( F32 dt );
void interpolateTick( F32 delta );
bool onNewDataBlock( GameBaseData *dptr, bool reload );
void processTick( const Move *move ) override;
void advanceTime( F32 dt ) override;
void interpolateTick( F32 delta ) override;
bool onNewDataBlock( GameBaseData *dptr, bool reload ) override;
void prepRenderImage( SceneRenderState *state );
void prepRenderImage( SceneRenderState *state ) override;
void prepBatchRender( SceneRenderState *state );
void _deleteFragments();