virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -55,7 +55,7 @@ class OcclusionVolume : public ScenePolyhedralSpace
SilhouetteExtractorType mSilhouetteExtractor;
// SceneSpace.
virtual void _renderObject( ObjectRenderInst* ri, SceneRenderState* state, BaseMatInstance* overrideMat );
void _renderObject( ObjectRenderInst* ri, SceneRenderState* state, BaseMatInstance* overrideMat ) override;
public:
@ -66,13 +66,13 @@ class OcclusionVolume : public ScenePolyhedralSpace
DECLARE_DESCRIPTION( "A visibility blocking volume." );
DECLARE_CATEGORY("Volume");
virtual bool onAdd();
bool onAdd() override;
static void consoleInit();
// SceneObject.
virtual void buildSilhouette( const SceneCameraState& cameraState, Vector< Point3F >& outPoints );
virtual void setTransform( const MatrixF& mat );
void buildSilhouette( const SceneCameraState& cameraState, Vector< Point3F >& outPoints ) override;
void setTransform( const MatrixF& mat ) override;
};
#endif // !_OCCLUSIONVOLUME_H_