mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-16 00:54:54 +00:00
virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -54,10 +54,10 @@ class MissionArea : public NetObject
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/// @name SimObject Inheritance
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/// @{
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bool onAdd();
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void onRemove();
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bool onAdd() override;
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void onRemove() override;
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void inspectPostApply();
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void inspectPostApply() override;
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static void initPersistFields();
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/// @}
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@ -68,8 +68,8 @@ class MissionArea : public NetObject
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UpdateMask = BIT(0)
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};
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U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);
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void unpackUpdate(NetConnection *conn, BitStream *stream);
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U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream) override;
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void unpackUpdate(NetConnection *conn, BitStream *stream) override;
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/// @}
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DECLARE_CONOBJECT(MissionArea);
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