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virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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255 changed files with 2164 additions and 2164 deletions
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@ -87,12 +87,12 @@ public:
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DECLARE_CONOBJECT( LightFlareData );
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static void initPersistFields();
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virtual void inspectPostApply();
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void inspectPostApply() override;
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// SimDataBlock
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virtual bool preload( bool server, String &errorStr );
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virtual void packData( BitStream *stream );
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virtual void unpackData( BitStream *stream );
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bool preload( bool server, String &errorStr ) override;
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void packData( BitStream *stream ) override;
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void unpackData( BitStream *stream ) override;
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/// Submits render instances for corona and flare effects.
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void prepRender( SceneRenderState *state, LightFlareState *flareState );
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