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https://github.com/TorqueGameEngines/Torque3D.git
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virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -175,7 +175,7 @@ class GuiObjectView : public GuiTSCtrl
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void _initMount();
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///
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void onStaticModified( StringTableEntry slotName, const char* newValue );
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void onStaticModified( StringTableEntry slotName, const char* newValue ) override;
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public:
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@ -267,19 +267,19 @@ class GuiObjectView : public GuiTSCtrl
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/// @}
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// GuiTsCtrl.
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bool onWake();
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bool onWake() override;
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void onMouseEnter( const GuiEvent& event );
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void onMouseLeave( const GuiEvent& event );
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void onMouseDown( const GuiEvent& event );
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void onMouseUp( const GuiEvent& event );
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void onMouseDragged( const GuiEvent& event );
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void onRightMouseDown( const GuiEvent& event );
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void onRightMouseUp( const GuiEvent& event );
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void onRightMouseDragged( const GuiEvent& event );
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void onMouseEnter( const GuiEvent& event ) override;
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void onMouseLeave( const GuiEvent& event ) override;
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void onMouseDown( const GuiEvent& event ) override;
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void onMouseUp( const GuiEvent& event ) override;
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void onMouseDragged( const GuiEvent& event ) override;
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void onRightMouseDown( const GuiEvent& event ) override;
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void onRightMouseUp( const GuiEvent& event ) override;
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void onRightMouseDragged( const GuiEvent& event ) override;
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bool processCameraQuery( CameraQuery* query );
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void renderWorld( const RectI& updateRect );
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bool processCameraQuery( CameraQuery* query ) override;
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void renderWorld( const RectI& updateRect ) override;
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static void initPersistFields();
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