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https://github.com/TorqueGameEngines/Torque3D.git
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virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -77,21 +77,21 @@ protected:
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LightInfo* mFakeSun;
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public:
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bool onWake();
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bool onWake() override;
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void onMouseEnter(const GuiEvent &event);
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void onMouseLeave(const GuiEvent &event);
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void onMouseDown(const GuiEvent &event);
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void onMouseUp(const GuiEvent &event);
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void onMouseDragged(const GuiEvent &event);
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void onRightMouseDown(const GuiEvent &event);
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void onRightMouseUp(const GuiEvent &event);
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void onRightMouseDragged(const GuiEvent &event);
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bool onMouseWheelUp(const GuiEvent &event);
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bool onMouseWheelDown(const GuiEvent &event);
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void onMiddleMouseUp(const GuiEvent &event);
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void onMiddleMouseDown(const GuiEvent &event);
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void onMiddleMouseDragged(const GuiEvent &event);
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void onMouseEnter(const GuiEvent &event) override;
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void onMouseLeave(const GuiEvent &event) override;
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void onMouseDown(const GuiEvent &event) override;
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void onMouseUp(const GuiEvent &event) override;
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void onMouseDragged(const GuiEvent &event) override;
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void onRightMouseDown(const GuiEvent &event) override;
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void onRightMouseUp(const GuiEvent &event) override;
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void onRightMouseDragged(const GuiEvent &event) override;
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bool onMouseWheelUp(const GuiEvent &event) override;
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bool onMouseWheelDown(const GuiEvent &event) override;
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void onMiddleMouseUp(const GuiEvent &event) override;
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void onMiddleMouseDown(const GuiEvent &event) override;
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void onMiddleMouseDragged(const GuiEvent &event) override;
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// For Camera Panning.
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void setTranslate(S32 modifier, F32 xstep, F32 ystep);
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@ -110,8 +110,8 @@ public:
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void resetViewport();
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void setOrbitDistance(F32 distance);
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bool processCameraQuery(CameraQuery *query);
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void renderWorld(const RectI &updateRect);
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bool processCameraQuery(CameraQuery *query) override;
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void renderWorld(const RectI &updateRect) override;
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DECLARE_CONOBJECT(GuiMaterialPreview);
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DECLARE_CATEGORY( "Gui Editor" );
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