virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -47,22 +47,22 @@ public:
DECLARE_CONOBJECT(GameTSCtrl);
DECLARE_DESCRIPTION( "A control that renders a 3D view from the current control object." );
bool processCameraQuery(CameraQuery *query);
void renderWorld(const RectI &updateRect);
bool processCameraQuery(CameraQuery *query) override;
void renderWorld(const RectI &updateRect) override;
// GuiControl
virtual void onMouseDown(const GuiEvent &evt);
virtual void onRightMouseDown(const GuiEvent &evt);
virtual void onMiddleMouseDown(const GuiEvent &evt);
void onMouseDown(const GuiEvent &evt) override;
void onRightMouseDown(const GuiEvent &evt) override;
void onMiddleMouseDown(const GuiEvent &evt) override;
virtual void onMouseUp(const GuiEvent &evt);
virtual void onRightMouseUp(const GuiEvent &evt);
virtual void onMiddleMouseUp(const GuiEvent &evt);
void onMouseUp(const GuiEvent &evt) override;
void onRightMouseUp(const GuiEvent &evt) override;
void onMiddleMouseUp(const GuiEvent &evt) override;
void onMouseMove(const GuiEvent &evt);
void onRender(Point2I offset, const RectI &updateRect);
void onMouseMove(const GuiEvent &evt) override;
void onRender(Point2I offset, const RectI &updateRect) override;
virtual bool onAdd();
bool onAdd() override;
};
#endif