mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-25 22:35:37 +00:00
virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -42,19 +42,19 @@ class StdClientProcessList : public ClientProcessList
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protected:
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// ProcessList
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void onTickObject(ProcessObject *);
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void advanceObjects();
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void onAdvanceObjects();
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void onTickObject(ProcessObject *) override;
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void advanceObjects() override;
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void onAdvanceObjects() override;
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public:
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StdClientProcessList();
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// ProcessList
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bool advanceTime( SimTime timeDelta );
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bool advanceTime( SimTime timeDelta ) override;
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// ClientProcessList
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void clientCatchup( GameConnection *conn );
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void clientCatchup( GameConnection *conn ) override;
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static void init();
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static void shutdown();
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@ -67,9 +67,9 @@ class StdServerProcessList : public ServerProcessList
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protected:
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// ProcessList
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void onPreTickObject( ProcessObject *pobj );
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void onTickObject( ProcessObject *pobj );
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void advanceObjects();
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void onPreTickObject( ProcessObject *pobj ) override;
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void onTickObject( ProcessObject *pobj ) override;
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void advanceObjects() override;
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public:
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@ -35,17 +35,17 @@ public:
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StdMoveList();
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void clientWriteMovePacket(BitStream *);
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void clientReadMovePacket(BitStream *);
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void clientWriteMovePacket(BitStream *) override;
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void clientReadMovePacket(BitStream *) override;
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void serverWriteMovePacket(BitStream *);
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void serverReadMovePacket(BitStream *);
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void serverWriteMovePacket(BitStream *) override;
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void serverReadMovePacket(BitStream *) override;
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U32 getMoves(Move**,U32* numMoves);
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void clearMoves(U32 count);
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U32 getMoves(Move**,U32* numMoves) override;
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void clearMoves(U32 count) override;
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void advanceMove();
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void onAdvanceObjects() {}
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void advanceMove() override;
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void onAdvanceObjects() override {}
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protected:
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