mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 07:34:45 +00:00
virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -45,7 +45,7 @@
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class QuitEvent : public SimEvent
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{
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void process(SimObject *object)
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void process(SimObject *object) override
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{
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Platform::postQuitMessage(0);
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}
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@ -91,11 +91,11 @@ class SimDataBlockEvent : public NetEvent
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SimDataBlockEvent(SimDataBlock* obj = NULL, U32 index = 0, U32 total = 0, U32 missionSequence = 0);
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~SimDataBlockEvent();
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void pack(NetConnection *, BitStream *bstream);
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void write(NetConnection *, BitStream *bstream);
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void unpack(NetConnection *cptr, BitStream *bstream);
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void process(NetConnection*);
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void notifyDelivered(NetConnection *, bool);
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void pack(NetConnection *, BitStream *bstream) override;
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void write(NetConnection *, BitStream *bstream) override;
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void unpack(NetConnection *cptr, BitStream *bstream) override;
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void process(NetConnection*) override;
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void notifyDelivered(NetConnection *, bool) override;
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#ifdef TORQUE_DEBUG_NET
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const char *getDebugName();
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@ -115,10 +115,10 @@ public:
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typedef NetEvent Parent;
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SimSoundAssetEvent(StringTableEntry assetId = StringTable->EmptyString(), const MatrixF* mat = NULL);
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void pack(NetConnection*, BitStream* bstream);
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void write(NetConnection*, BitStream* bstream);
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void unpack(NetConnection*, BitStream* bstream);
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void process(NetConnection*);
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void pack(NetConnection*, BitStream* bstream) override;
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void write(NetConnection*, BitStream* bstream) override;
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void unpack(NetConnection*, BitStream* bstream) override;
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void process(NetConnection*) override;
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DECLARE_CONOBJECT(SimSoundAssetEvent);
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};
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@ -130,10 +130,10 @@ class Sim2DAudioEvent: public NetEvent
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public:
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typedef NetEvent Parent;
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Sim2DAudioEvent(SFXProfile *profile=NULL);
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void pack(NetConnection *, BitStream *bstream);
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void write(NetConnection *, BitStream *bstream);
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void unpack(NetConnection *, BitStream *bstream);
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void process(NetConnection *);
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void pack(NetConnection *, BitStream *bstream) override;
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void write(NetConnection *, BitStream *bstream) override;
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void unpack(NetConnection *, BitStream *bstream) override;
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void process(NetConnection *) override;
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DECLARE_CONOBJECT(Sim2DAudioEvent);
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};
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@ -146,10 +146,10 @@ class Sim3DAudioEvent: public NetEvent
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public:
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typedef NetEvent Parent;
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Sim3DAudioEvent(SFXProfile *profile=NULL,const MatrixF* mat=NULL);
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void pack(NetConnection *, BitStream *bstream);
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void write(NetConnection *, BitStream *bstream);
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void unpack(NetConnection *, BitStream *bstream);
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void process(NetConnection *);
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void pack(NetConnection *, BitStream *bstream) override;
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void write(NetConnection *, BitStream *bstream) override;
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void unpack(NetConnection *, BitStream *bstream) override;
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void process(NetConnection *) override;
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DECLARE_CONOBJECT(Sim3DAudioEvent);
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};
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@ -166,13 +166,13 @@ class SetMissionCRCEvent : public NetEvent
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typedef NetEvent Parent;
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SetMissionCRCEvent(U32 crc = 0xffffffff)
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{ mCrc = crc; }
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void pack(NetConnection *, BitStream * bstream)
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void pack(NetConnection *, BitStream * bstream) override
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{ bstream->write(mCrc); }
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void write(NetConnection * con, BitStream * bstream)
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void write(NetConnection * con, BitStream * bstream) override
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{ pack(con, bstream); }
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void unpack(NetConnection *, BitStream * bstream)
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void unpack(NetConnection *, BitStream * bstream) override
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{ bstream->read(&mCrc); }
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void process(NetConnection * con)
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void process(NetConnection * con) override
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{ static_cast<GameConnection*>(con)->setMissionCRC(mCrc); }
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DECLARE_CONOBJECT(SetMissionCRCEvent);
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