mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 23:54:35 +00:00
virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -149,24 +149,24 @@ public:
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/// @name Event Handling
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/// @{
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virtual void onTimedOut();
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virtual void onConnectTimedOut();
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virtual void onDisconnect(const char *reason);
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virtual void onConnectionRejected(const char *reason);
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virtual void onConnectionEstablished(bool isInitiator);
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virtual void handleStartupError(const char *errorString);
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void onTimedOut() override;
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void onConnectTimedOut() override;
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void onDisconnect(const char *reason) override;
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void onConnectionRejected(const char *reason) override;
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void onConnectionEstablished(bool isInitiator) override;
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void handleStartupError(const char *errorString) override;
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/// @}
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/// @name Packet I/O
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/// @{
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virtual void writeConnectRequest(BitStream *stream);
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virtual bool readConnectRequest(BitStream *stream, const char **errorString);
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virtual void writeConnectAccept(BitStream *stream);
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virtual bool readConnectAccept(BitStream *stream, const char **errorString);
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void writeConnectRequest(BitStream *stream) override;
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bool readConnectRequest(BitStream *stream, const char **errorString) override;
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void writeConnectAccept(BitStream *stream) override;
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bool readConnectAccept(BitStream *stream, const char **errorString) override;
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/// @}
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bool canRemoteCreate();
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bool canRemoteCreate() override;
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void setVisibleGhostDistance(F32 dist);
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F32 getVisibleGhostDistance();
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@ -188,7 +188,7 @@ protected:
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S32 cameraFov;
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GamePacketNotify();
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};
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PacketNotify *allocNotify();
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PacketNotify *allocNotify() override;
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bool mControlForceMismatch;
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@ -223,28 +223,28 @@ protected:
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/// @name Packet I/O
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/// @{
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void readPacket (BitStream *bstream);
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void writePacket (BitStream *bstream, PacketNotify *note);
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void packetReceived (PacketNotify *note);
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void packetDropped (PacketNotify *note);
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void connectionError (const char *errorString);
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void readPacket (BitStream *bstream) override;
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void writePacket (BitStream *bstream, PacketNotify *note) override;
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void packetReceived (PacketNotify *note) override;
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void packetDropped (PacketNotify *note) override;
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void connectionError (const char *errorString) override;
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void writeDemoStartBlock (ResizeBitStream *stream);
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bool readDemoStartBlock (BitStream *stream);
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void handleRecordedBlock (U32 type, U32 size, void *data);
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void writeDemoStartBlock (ResizeBitStream *stream) override;
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bool readDemoStartBlock (BitStream *stream) override;
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void handleRecordedBlock (U32 type, U32 size, void *data) override;
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/// @}
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void ghostWriteExtra(NetObject *,BitStream *);
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void ghostReadExtra(NetObject *,BitStream *, bool newGhost);
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void ghostPreRead(NetObject *, bool newGhost);
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void ghostWriteExtra(NetObject *,BitStream *) override;
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void ghostReadExtra(NetObject *,BitStream *, bool newGhost) override;
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void ghostPreRead(NetObject *, bool newGhost) override;
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virtual void onEndGhosting();
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void onEndGhosting() override;
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public:
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DECLARE_CONOBJECT(GameConnection);
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void handleConnectionMessage(U32 message, U32 sequence, U32 ghostCount);
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void handleConnectionMessage(U32 message, U32 sequence, U32 ghostCount) override;
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void preloadDataBlock(SimDataBlock *block);
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void fileDownloadSegmentComplete();
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void fileDownloadSegmentComplete() override;
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void preloadNextDataBlock(bool hadNew);
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static void consoleInit();
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@ -253,8 +253,8 @@ public:
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GameConnection();
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~GameConnection();
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bool onAdd();
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void onRemove();
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bool onAdd() override;
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void onRemove() override;
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static GameConnection *getConnectionToServer()
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{
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@ -362,8 +362,8 @@ public:
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bool isFirstPerson() const { return mCameraPos == 0; }
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bool isAIControlled() { return mAIControlled; }
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void doneScopingScene();
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void demoPlaybackComplete();
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void doneScopingScene() override;
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void demoPlaybackComplete() override;
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void setMissionCRC(U32 crc) { mMissionCRC = crc; }
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U32 getMissionCRC() { return(mMissionCRC); }
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@ -399,7 +399,7 @@ private:
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bool mChangedSelectedObj;
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U32 mPreSelectTimestamp;
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protected:
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virtual void onDeleteNotify(SimObject*);
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void onDeleteNotify(SimObject*) override;
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public:
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void setRolloverObj(SceneObject*);
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SceneObject* getRolloverObj() { return mRolloverObj; }
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