virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -44,7 +44,7 @@ class RibbonData : public GameBaseData
typedef GameBaseData Parent;
protected:
bool onAdd();
bool onAdd() override;
public:
@ -70,9 +70,9 @@ public:
RibbonData();
void packData(BitStream*);
void unpackData(BitStream*);
bool preload(bool server, String &errorBuffer);
void packData(BitStream*) override;
void unpackData(BitStream*) override;
bool preload(bool server, String &errorBuffer) override;
static void initPersistFields();
DECLARE_CONOBJECT(RibbonData);
@ -104,13 +104,13 @@ class Ribbon : public GameBase
protected:
bool onAdd();
void processTick(const Move*);
void advanceTime(F32);
void interpolateTick(F32 delta);
bool onAdd() override;
void processTick(const Move*) override;
void advanceTime(F32) override;
void interpolateTick(F32 delta) override;
// Rendering
void prepRenderImage(SceneRenderState *state);
void prepRenderImage(SceneRenderState *state) override;
void setShaderParams();
///Checks to see if ribbon is too long
@ -126,8 +126,8 @@ public:
DECLARE_CONOBJECT(Ribbon);
DECLARE_CATEGORY("UNLISTED");
static void initPersistFields();
bool onNewDataBlock(GameBaseData*,bool);
void onRemove();
bool onNewDataBlock(GameBaseData*,bool) override;
void onRemove() override;
/// Used to add another segment to the ribbon.
void addSegmentPoint(Point3F &point, MatrixF &mat);