virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -56,7 +56,7 @@ public:
~fxShapeReplicatedStatic() {};
void touchNetFlags(const U32 m, bool setflag = true) { if (setflag) mNetFlags.set(m); else mNetFlags.clear(m); };
TSShape* getShape(void) { return mShapeInstance->getShape(); };
void setTransform(const MatrixF & mat) { Parent::setTransform(mat); setRenderTransform(mat); };
void setTransform(const MatrixF & mat) override { Parent::setTransform(mat); setRenderTransform(mat); };
DECLARE_CONOBJECT(fxShapeReplicatedStatic);
DECLARE_CATEGORY("UNLISTED");
@ -102,16 +102,16 @@ public:
void renderPlacementArea(const F32 ElapsedTime);
// SceneObject
virtual void prepRenderImage( SceneRenderState *state );
void prepRenderImage( SceneRenderState *state ) override;
// SimObject
bool onAdd();
void onRemove();
void inspectPostApply();
bool onAdd() override;
void onRemove() override;
void inspectPostApply() override;
// NetObject
U32 packUpdate(NetConnection *conn, U32 mask, BitStream *stream);
void unpackUpdate(NetConnection *conn, BitStream *stream);
U32 packUpdate(NetConnection *conn, U32 mask, BitStream *stream) override;
void unpackUpdate(NetConnection *conn, BitStream *stream) override;
// Editor
void onGhostAlwaysDone();