virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -246,16 +246,16 @@ public:
void HideReplication(void);
// SceneObject
virtual void prepRenderImage( SceneRenderState *state );
void prepRenderImage( SceneRenderState *state ) override;
// SimObject
bool onAdd();
void onRemove();
void inspectPostApply();
bool onAdd() override;
void onRemove() override;
void inspectPostApply() override;
// NetObject
U32 packUpdate(NetConnection *conn, U32 mask, BitStream *stream);
void unpackUpdate(NetConnection *conn, BitStream *stream);
U32 packUpdate(NetConnection *conn, U32 mask, BitStream *stream) override;
void unpackUpdate(NetConnection *conn, BitStream *stream) override;
// Editor
void onGhostAlwaysDone();