mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 23:54:35 +00:00
virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
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@ -55,7 +55,7 @@ public:
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void setReverseTime(F32 reverseTime);
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F32 getTime();
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void onRender( Point2I, const RectI &);
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void onRender( Point2I, const RectI &) override;
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static void initPersistFields();
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DECLARE_CONOBJECT( GuiClockHud );
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DECLARE_CATEGORY( "Gui Game" );
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@ -53,7 +53,7 @@ protected:
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public:
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GuiCrossHairHud();
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void onRender( Point2I, const RectI &);
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void onRender( Point2I, const RectI &) override;
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static void initPersistFields();
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DECLARE_CONOBJECT( GuiCrossHairHud );
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DECLARE_CATEGORY( "Gui Game" );
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@ -57,7 +57,7 @@ class GuiHealthBarHud : public GuiControl
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public:
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GuiHealthBarHud();
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void onRender( Point2I, const RectI &);
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void onRender( Point2I, const RectI &) override;
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static void initPersistFields();
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DECLARE_CONOBJECT( GuiHealthBarHud );
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DECLARE_CATEGORY( "Gui Game" );
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@ -55,7 +55,7 @@ class GuiHealthTextHud : public GuiControl
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public:
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GuiHealthTextHud();
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void onRender(Point2I, const RectI &);
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void onRender(Point2I, const RectI &) override;
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static void initPersistFields();
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DECLARE_CONOBJECT(GuiHealthTextHud);
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DECLARE_CATEGORY("Gui Game");
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@ -69,7 +69,7 @@ public:
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GuiShapeNameHud();
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// GuiControl
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virtual void onRender(Point2I offset, const RectI &updateRect);
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void onRender(Point2I offset, const RectI &updateRect) override;
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static void initPersistFields();
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DECLARE_CONOBJECT( GuiShapeNameHud );
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