virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -96,11 +96,11 @@ struct DebrisData : public GameBaseData
DebrisData();
bool onAdd();
bool preload( bool server, String &errorStr );
bool onAdd() override;
bool preload( bool server, String &errorStr ) override;
static void initPersistFields();
void packData(BitStream* stream);
void unpackData(BitStream* stream);
void packData(BitStream* stream) override;
void unpackData(BitStream* stream) override;
DECLARE_CONOBJECT(DebrisData);
@ -108,8 +108,8 @@ public:
/*C*/ DebrisData(const DebrisData&, bool = false);
/*D*/ ~DebrisData();
DebrisData* cloneAndPerformSubstitutions(const SimObject*, S32 index=0);
virtual void onPerformSubstitutions();
virtual bool allowSubstitutions() const { return true; }
void onPerformSubstitutions() override;
bool allowSubstitutions() const override { return true; }
void onShapeChanged() {}
};
@ -152,14 +152,14 @@ private:
void rotate( F32 dt );
protected:
virtual void processTick(const Move* move);
virtual void advanceTime( F32 dt );
void prepRenderImage(SceneRenderState *state);
void processTick(const Move* move) override;
void advanceTime( F32 dt ) override;
void prepRenderImage(SceneRenderState *state) override;
void prepBatchRender(SceneRenderState *state);
bool onAdd();
void onRemove();
bool onAdd() override;
void onRemove() override;
void updateEmitters( Point3F &pos, Point3F &vel, U32 ms );
public:
@ -169,13 +169,13 @@ public:
static void initPersistFields();
bool onNewDataBlock( GameBaseData *dptr, bool reload );
bool onNewDataBlock( GameBaseData *dptr, bool reload ) override;
void init( const Point3F &position, const Point3F &velocity );
void setLifetime( F32 lifetime ){ mLifetime = lifetime; }
void setPartInstance( TSPartInstance *part ){ mPart = part; }
void setSize( F32 size );
void setVelocity( const Point3F &vel ){ mVelocity = vel; }
void setVelocity( const Point3F &vel ) override{ mVelocity = vel; }
void setRotAngles( const Point3F &angles ){ mRotAngles = angles; }
DECLARE_CONOBJECT(Debris);