mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 00:24:40 +00:00
virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
parent
88a43f3137
commit
efbe5e90f5
255 changed files with 2164 additions and 2164 deletions
|
|
@ -60,9 +60,9 @@ public:
|
|||
pShape = cv.pShape;
|
||||
}
|
||||
|
||||
Point3F support(const VectorF& vec) const;
|
||||
void getFeatures(const MatrixF& mat,const VectorF& n, ConvexFeature* cf);
|
||||
void getPolyList(AbstractPolyList* list);
|
||||
Point3F support(const VectorF& vec) const override;
|
||||
void getFeatures(const MatrixF& mat,const VectorF& n, ConvexFeature* cf) override;
|
||||
void getPolyList(AbstractPolyList* list) override;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -200,25 +200,25 @@ public:
|
|||
static void initPersistFields();
|
||||
|
||||
// SimObject
|
||||
virtual void inspectPostApply();
|
||||
virtual bool onAdd();
|
||||
virtual void onRemove();
|
||||
virtual void writeFields(Stream &stream, U32 tabStop);
|
||||
virtual bool writeField( StringTableEntry fieldname, const char *value );
|
||||
void inspectPostApply() override;
|
||||
bool onAdd() override;
|
||||
void onRemove() override;
|
||||
void writeFields(Stream &stream, U32 tabStop) override;
|
||||
bool writeField( StringTableEntry fieldname, const char *value ) override;
|
||||
|
||||
// NetObject
|
||||
virtual U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream );
|
||||
virtual void unpackUpdate( NetConnection *conn, BitStream *stream );
|
||||
U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream ) override;
|
||||
void unpackUpdate( NetConnection *conn, BitStream *stream ) override;
|
||||
|
||||
// SceneObject
|
||||
virtual void onScaleChanged();
|
||||
virtual void setTransform( const MatrixF &mat );
|
||||
virtual void prepRenderImage( SceneRenderState *state );
|
||||
virtual void buildConvex( const Box3F &box, Convex *convex );
|
||||
virtual bool buildPolyList( PolyListContext context, AbstractPolyList *polyList, const Box3F &box, const SphereF &sphere );
|
||||
virtual bool buildExportPolyList(ColladaUtils::ExportData* exportData, const Box3F &box, const SphereF &);
|
||||
virtual bool castRay( const Point3F &start, const Point3F &end, RayInfo *info );
|
||||
virtual bool collideBox( const Point3F &start, const Point3F &end, RayInfo *info );
|
||||
void onScaleChanged() override;
|
||||
void setTransform( const MatrixF &mat ) override;
|
||||
void prepRenderImage( SceneRenderState *state ) override;
|
||||
void buildConvex( const Box3F &box, Convex *convex ) override;
|
||||
bool buildPolyList( PolyListContext context, AbstractPolyList *polyList, const Box3F &box, const SphereF &sphere ) override;
|
||||
bool buildExportPolyList(ColladaUtils::ExportData* exportData, const Box3F &box, const SphereF &) override;
|
||||
bool castRay( const Point3F &start, const Point3F &end, RayInfo *info ) override;
|
||||
bool collideBox( const Point3F &start, const Point3F &end, RayInfo *info ) override;
|
||||
|
||||
|
||||
void updateBounds( bool recenter );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue