virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -147,7 +147,7 @@ public:
/// Engine.
static void initPersistFields();
virtual void copyTo(SimObject* object);
void copyTo(SimObject* object) override;
//SFXResource* getSound() { return mSoundResource; }
Resource<SFXResource> getSoundResource(const U32 slotId = 0) { load(); return mSFXProfile[slotId].getResource(); }
@ -172,9 +172,9 @@ public:
static U32 getAssetByFileName(StringTableEntry fileName, AssetPtr<SoundAsset>* matAsset);
protected:
virtual void initializeAsset(void);
void initializeAsset(void) override;
void _onResourceChanged(const Torque::Path & path);
virtual void onAssetRefresh(void);
void onAssetRefresh(void) override;
};
DefineConsoleType(TypeSoundAssetPtr, SoundAsset)