virtuals removed

virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:13:00 +00:00
parent 88a43f3137
commit efbe5e90f5
255 changed files with 2164 additions and 2164 deletions

View file

@ -102,7 +102,7 @@ public:
/// Engine.
static void initPersistFields();
virtual void copyTo(SimObject* object);
void copyTo(SimObject* object) override;
U32 load();
@ -130,8 +130,8 @@ public:
DECLARE_CONOBJECT(MaterialAsset);
protected:
virtual void initializeAsset();
virtual void onAssetRefresh(void);
void initializeAsset() override;
void onAssetRefresh(void) override;
static bool setScriptFile(void *obj, const char *index, const char *data)
{
@ -160,10 +160,10 @@ public:
DECLARE_CONOBJECT(GuiInspectorTypeMaterialAssetPtr);
static void consoleInit();
virtual GuiControl* constructEditControl();
virtual bool updateRects();
GuiControl* constructEditControl() override;
bool updateRects() override;
virtual void updateValue();
void updateValue() override;
void updatePreviewImage();
void setPreviewImage(StringTableEntry assetId);