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virtuals removed
virtuals removed and replaced with override where necessary, clang-tidy to the rescue.
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255 changed files with 2164 additions and 2164 deletions
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@ -77,7 +77,7 @@ public:
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/// Engine.
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static void initPersistFields();
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virtual void copyTo(SimObject* object);
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void copyTo(SimObject* object) override;
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/// Declare Console Object.
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DECLARE_CONOBJECT(LevelAsset);
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@ -133,8 +133,8 @@ protected:
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static const char* getNavmeshFile(void* obj, const char* data) { return static_cast<LevelAsset*>(obj)->getNavmeshFile(); }
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virtual void initializeAsset(void);
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virtual void onAssetRefresh(void);
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void initializeAsset(void) override;
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void onAssetRefresh(void) override;
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void loadAsset();
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};
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